Showing 87 open source projects for "c code compiler"

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  • 1

    ATasm: 6502 cross-assembler

    ATasm is a 6502 command-line cross-assembler.

    ATasm is a 6502 command-line cross-assembler that is compatible with the original Mac/65 macro assembler released by OSS software. The aim of ATasm is to provide Atari home-brew coders with a comfortable and powerful toolset.
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    Downloads: 4 This Week
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  • 2
    DeSmuME

    DeSmuME

    DeSmuME is a Nintendo DS emulator

    DeSmuME is the most seasoned open source Nintendo DS emulator. It sports tools designed for hackers, speedrunners, youtubers, and casual gamers. Homebrew programs are supported and can even be debugged through GDB. The Windows and OSX versions are both relatively feature rich, and there is a small universe of forks and mods that add even more features for casual gaming. DeSmuME is the origin of RetroArch and OpenEmu Nintendo DS support and is used by several mobile Nintendo DS...
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    Downloads: 1,208 This Week
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  • 3
    FastSim consists of: - 'Facile' a highly flexible and expressive processor-architecture specification-language. - A compiler for the specifications which produces high-performance, fast-forwarding simulators.
    Downloads: 0 This Week
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  • 4
    MAME4droid

    MAME4droid

    MAME Android Emulator.

    MAME4droid (0.139u1) is developed by David Valdeita (Seleuco), port of MAME 0.139u1 emulator by Nicola Salmoria and TEAM. MAME4droid (0.139u1) emulates arcade games supported by original MAME 0.139u1. This MAME4droid version is targeted to Dual-Core devices, because it is based on a high specs 2010 PC MAME build. Anyway don't expect arcade games of the 90 to work at full speed. With some games that are really bad optimized (like outrun or mk series) you will need at least a 1.5 ghz...
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    Downloads: 109 This Week
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  • 5
    bsnes

    bsnes

    Super Nintendo (SNES) emulator focused on performance, features

    bsnes is a multi-platform Super Nintendo (Super Famicom) emulator, originally developed by Near, which focuses on performance, features, and ease of use. True Super Game Boy emulation (using the SameBoy core by Lior Halphon) HD mode 7 graphics with optional supersampling (by DerKoun) Low-level emulation of all SNES coprocessors (DSP-n, ST-01n, Cx4) Multi-threaded PPU graphics renderer. Speed mode settings which retain smooth audio output (50%, 75%, 100%, 150%, 200%) Built-in games database...
    Downloads: 0 This Week
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  • 6
    higan

    higan

    higan is a multi-system emulator focused on accuracy & preservation

    higan is a multi-system emulator, originally developed by Near, with an uncompromising focus on accuracy and code readability. It currently emulates the following systems: Famicom, Famicom Disk System, Super Famicom, Super Game Boy, Game Boy, Game Boy Color, Game Boy Advance, Game Boy Player, SG-1000, SC-3000, Master System, Game Gear, Mega Drive, Mega CD, PC Engine, SuperGrafx, MSX, MSX2, ColecoVision, Neo Geo Pocket, Neo Geo Pocket Color, WonderSwan, WonderSwan Color, SwanCrystal, Pocket...
    Downloads: 4 This Week
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  • 7
    A simple test framework, for test-driving UI interaction code for small devices (gadgets) on a PC. The UI interaction code must be written in C or C++. The framework itself is written in C/C++ using wxWidgets.
    Downloads: 0 This Week
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  • 8
    Source code to all the XBox emulators/games that XPort has done including: PCSXBox,XBoyAdvance,DOSXBox,Vice64X,WinUAEX,MekaX,MednafenX-NES, MednafenX-PCE, MednafenX-Lynx,Classic99X, Atari7800X, CaveStoryX, SNES9XBox and more
    Downloads: 0 This Week
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  • 9
    RetroPC-SIM

    RetroPC-SIM

    RetroPC-SIM is an Arduino project to help to understand how pc works

    RetroPC-SIM is an opensource project, to help to understand how pc works, manage memory and registries, how it represent the numbers and negative numbers, saving results, activating flags, and all it interacting with the simulator only with binary input, also you can connect a perdorated cards reader to input the instructions code from it.
    Downloads: 1 This Week
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  • 10
    MIPS R3000-based virtual machine with support for serial console and GNU cross-compiler tools.
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    Downloads: 2 This Week
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  • 11
    Limbo PC Emulator

    Limbo PC Emulator

    PC Emulation for Android

    ...From the looks of things, the original developer has resumed work on it, we strongly suggest visiting the GitHub page for it --- Limbo PC Emulator is a QEMU-based emulator, enabling users to run various operating systems on their devices. Copyright (c)2012 Max Kastanas, reuploaded for archival once Google Code went offline.
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    Downloads: 1,494 This Week
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  • 12
    "Slow CPU" Emulator

    "Slow CPU" Emulator

    Slows down any given Windows process (written in C#)

    "Slow CPU" Emulator is useful for slowing down games, testing how applications deal with lag, and/or reducing the overall CPU usage of a specified process. Simply tell the emulator the update interval and speed percentage, and witness your application slowing down to the specified speed live! The code is written in C# for Windows and is extremely robust, flexible and stable, and has been tested very thoroughly. I apologise in advance for the code not being very readable, sometimes spaghetti code is more optimised code. ;) If you encounter any issues, do not hesitate to tell me. :) License: MS-PL Do whatever you want with the code. ...
    Downloads: 0 This Week
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  • 13

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 14
    HWSensors

    HWSensors

    All information from hardware sensors on your Mac

    ...All repositories: Sourceforge, sources & downloads: https://sourceforge.net/projects/hwsensors/ BitBucket, sources & downloads: https://bitbucket.org/kozlek/hwsensors/overview Assembla, sources: https://www.assembla.com/code/fakesmc/git/nodes GitHub, sources: https://github.com/kozlek/HWSensors HWSensors Project (c) 2014 netkas, slice, usr-sse2, kozlek, navi, THe KiNG, RehabMan and others. All rights reserved.
    Downloads: 18 This Week
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  • 15
    WinDS

    WinDS

    Windows XP reimplemented on Nintendo DS

    WinDS is a Reimplementation of the OS Windows(R) XP(R) on the Platform Nintendo DS. Since i started coding Apps for the NDS, my goal was to write a program, called WinDS, which does (nearly) the same as the real appy by Microsoft. In contrast to other little NDS-Operating Systems, just like Woopsi etc. you can code your own Application in Lua for WinDS: just copy the Code onto the FAT-Disk and execute it from within WinDS! This is what makes WinDS so unique. The New Beta 0.95 is out, it...
    Downloads: 1 This Week
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  • 16

    BioGB

    Highly portable Gameboy Color emulator

    BioGB was designed with the following properties: 1. It most be as portable as posible. 2. The code most be easy to read.
    Downloads: 0 This Week
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  • 17

    DosCard

    DOSBox fork for embedded devices

    The main objective of this project - to create an embeddable version of DOSBox, which may relatively easily run on really low-cost hardware. Like modern cheap microcontrollers. This version supports only (de-facto) standard PC hardware from mid-90s: S3 SVGA for Video and SBlaster for Audio. Another part of the project is a software library, which allows you to create safe multithreaded multi-instanced DOS VMs environment for your own project. More information can be obtained through...
    Downloads: 0 This Week
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  • 18

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 2 This Week
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  • 19
    v2lin library is selected VxWorks APIs implementation for Linux. Originally, v2lin started as a fork of outdated legacy2linux/v2linux. Currently almost all source code is completely rewritten and redesigned. v2lin supports recent POSIX-compliant glibc. I
    Downloads: 3 This Week
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  • 20
    WineD3D For Windows

    WineD3D For Windows

    DirectX 1-11 to OpenGL wrapper

    The WineD3DOnWindows project appears to be dead, so I decided to build WineD3D on MS Windows myself and release the binaries. I hereby swear to keep this project updated until the day of my death. Or until it will no longer be possible to cross-compile it. ==What is it good for?== WineD3D for Windows can be very useful to get old games to work properly on newer systems, especially Windows 8 and newer since they lack 16 bit screen modes. Instructions are included. ==System...
    Downloads: 13 This Week
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  • 21
    E-UAE PowerPC JIT

    E-UAE PowerPC JIT

    E-UAE Amiga emulation PowerPC JIT compiling implementation

    This project is a successor of the E-UAE Amiga emulation project, the goal is to implement Just-In-Time code compilation for PowerPC processors.
    Downloads: 1 This Week
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  • 22
    SecureQEMU is an open source emulation-based software protection scheme providing protection from reverse code engineering (RCE) and software exploitation using encrypted code execution and page-granularity code signing.
    Downloads: 0 This Week
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  • 23
    Medusa

    Medusa

    An open source interactive disassembler

    ...Medusa requires the following libraries: boost >= 1.55 (system, filesystem, thread, date_time), OGDF (required git), and Qt5 >= 5.2 for the GUI. You also need CMake for compilation and a C++11 compiler (VS2015 update 2 on Windows). Git is optional but allows to clone remote repository for specific features. If you do not wish to install the various dependencies on your system, you can use this docker image instead. Even though it is working out of the box, you may want to customize it to suit your needs or for added security (e.g. restrict ssh access to public key authentication only).
    Downloads: 5 This Week
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  • 24
    Neko Project II for Android

    Neko Project II for Android

    PC-98 emulator for Android phones

    This project is based on sources, published by someone with nickname sawada, who used code of Neko Project II. Help and suggestions are welcome.
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    Downloads: 59 This Week
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  • 25
    GameBoid

    GameBoid

    Gameboy Advance emulator for Android phones

    This project is based on sources published by original GameBoid developer, who in turn used code of gpSP2X, based on gpSP. Help and suggestions are welcome. This project is abandoned in favor of RetroArch: http://www.libretro.com/. Seriously, check that one out!
    Downloads: 17 This Week
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