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Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
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Emulator developed for the game With Your Destiny (WYD), by team EWC(Emulator Wyd Core), Software non-profit (free), GNU License. Contact marcelinho1112@hotmail.com, Contributions are accepted. EWC project is OpenSource.
Implement a powerful iSCSI target in python, easily use under most popular systems. It also includes the following features: multi-target, multi-connect/session support chap authentication support header & data digest support erl =2, VTL, etc...
A Java Multi-Platform Project for the Wiimote, with some characteristics similar to GlovePIE, started in Santa Cruz Bolivia as an effort to continue the OpenPIE project. Contributions needed. Documentation required.
Gelide is a configurable frontend which let you manage any kind of emulated system (arcade, console, PC, etc) letting you to catalog and launch any game from any existing emulator under GNU/Linux.
sdltrs is a Radio Shack TRS-80 Model I/III/4/4P emulator for Macintosh OSX, Windows, and Linux. It has been ported from the excellent X-Windows UNIX emulator xtrs. Instead of using the X-Window system for graphics, it uses the portable SDL library.
The HeV project offers an opensource solution for building “Virtual Private Clouds” with servers that may be indifferently located either within the user organization or dedicated servers offered by many hosting providers.
Dioscuri is an x86 computer hardware emulator written in Java. It is designed by the digital preservation community to make sure that documents and programs from the past can still be accessed in the future. Dioscuri is durable and component-based.
sz81 is a Sinclair ZX80/ZX81 emulator very much based upon the work of Ian Collier's xz80 and Russell Marks's z81 but employing the highly portable SDL and including additional functionality and features for desktop computers and portable devices.
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Another NES emulator is a fun project. Goal of this project is to learn how to program an emulator and to get a deep understanding of the MOS 6502 processor.
x86Lib is a x86 CPU emulation Library. It is meant to help those that want to create their own emulator. Note: This is not a PC emulator right out of the box. This is meant to aid emulator developers.
DMG Automounter is a nautilus script that enables any distribution of Linux to mount a Mac OS X .dmg file (but not install it, since that would require the Mac OS X APIs which are closed source). README has entire install instructions. PLEASE DONATE!
GameBase is a fully-featured retro-gaming emulator frontend and game database utility. It supports virtually any emulator for any system and has versatile database searching and filtering. It is the official frontend for the GB64 Collection of C64 games.
We have moved OpenEmu to github, see http://github.com/openemu/openemu Open Emu brings game emulation to the Mac as a first class citizen, with accelerated graphics, sound and HID controllers for all supported emulators. OpenEmuQC enables live 'cons
WebCPC is an Amstrad CPC emulator especially for web-useage.
It is based on JEMU (Richard Wilson) and JavaCPC (My main project).
This small applet is not signed and easy to use. It emulates 3 CPC models: 464, 664 and 6128.
retrobox aims to emulate MOS 6502 CPU based devices such as the Commodore 64, Atari 2600, Apple II, and original Nintendo Entertainment System.
Currently, MOS 6502 CPU emulation is fully implemented and effort is now directed towards the emulation of graphics processors (GPUs/PPUs).
A modest extension to C, XMTC allows representing parallel (PRAM) algorithms as parallel programs, and run XMTC code using a compiler and cycle accurate simulator of the University of Maryland explicit multi-threaded (XMT) many-core architecture.