Showing 10 open source projects for "graphics"

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  • 1
    mGSTEP

    mGSTEP

    Objective-C embedded development libraries

    Designed for use in embedded devices the mGSTEP libraries implement a subset of NeXT's OPENSTEP specification which has evolved into Apple's Cocoa Objective-C frameworks. The internal graphics rasterization supports rendering to an X11 or Linux frame-buffer based GUI.
    Downloads: 1 This Week
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  • 2

    MenuDesigner

    A GUI system for embedded systems.

    A small GUI system for monochrome and color LCDs suitable for embedded systems with very limited system resources (like 8 bit microcontrollers). Comes with a graphical editor for creating a menu. Runs on Linux and Windows (Cygwin is recommend for using all features). Samples showing the usage on a PC, AVR, and STM32 microcontrollers are included.
    Downloads: 0 This Week
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  • 3
    SRM

    SRM

    C library for the development of Linux OpenGL DRM/KMS apps

    SRM is a C library that simplifies the development of Linux DRM/KMS API applications. With SRM, you can focus on the OpenGL ES 2.0 logic of your application. For each available display, you can start a rendering thread that triggers common events like initializeGL(), paintGL(), resizeGL(), pageFlipped() and uninitializeGL(). SRM allows you to use multiple GPUs simultaneously and automatically finds the most efficient configuration. It also offers functions for creating OpenGL textures,...
    Downloads: 4 This Week
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  • 4
    jpegant

    jpegant

    Embedded JPEG encoder

    Jpegant is a compact JPEG encoder for embedded applications. It is intended to be executed on small microcontrollers or microprocessors. High speed and small memory usage is its main concern. It implements a subset of JPEG standard. Now the code contains JPEG decoder so if you decided to use nonstandard transform or entropy coding in encoder you still will be able to decode bitstream (provided that you keep the decoder in sync of course). Release 1.1 source code and Windows...
    Downloads: 0 This Week
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    MicroLua DS

    MicroLua DS

    MicroLua brings Lua on the Nintendo DS for easy programming

    MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for...
    Downloads: 10 This Week
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  • 6
    Este proyecto presenta GraphUIS, una implementación de un periférico de video en un FPGA como un diseño modular caracterizado por no tener memoria dedicada. Se desarrolló como un proyecto académico en la Universidad Industrial de Santander.
    Downloads: 0 This Week
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  • 7
    Library for embedded real-time Digital Signal Processing / Digital Image Processing algorithms, XDAIS compliant.
    Downloads: 0 This Week
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  • 8
    TIFF codec library on android platform. Porting libtiff library and jni library java API and a demo program of tiff viewer.
    Downloads: 0 This Week
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  • 9
    FunkOS is an RTOS for 8-32 bit MCUs including AVR, MSP430, and Cortex M3. Both C and C++ kernels avaiable. Key features include preemption, periodic events, device drivers, and mutex/semaphores. Includes a variety of graphics and filesystem middleware. Please also check out FunkOS's big brother, Mark3OS. Mark3OS is slightly larger, but is more scalable, much more feature-rich, and supports a wider variety of devices.
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    Downloads: 0 This Week
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  • 10
    HybridOS is an operating system dedicated to embedded devices, it's based on Linux kernel and FMSoft's mature software technologies, like embedded graphics system (MiniGUI), embedded web browser (mDolphin), and embedded J2SE solution (mPeer).
    Downloads: 0 This Week
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