Showing 3 open source projects for "artificial intelligence based games source code"

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  • 1

    RTuinOS

    The event based Real-Time Operating System (RTOS) for Arduino

    RTuinOS, the event based Real-Time Operating System (RTOS) for Arduino, is now hosted at SourceForge. In this revision, 1.0, the event concept has been generalized. Events can now be broadcasted events, semaphores or mutexes. This permits to implement all the usual inter-task communication patterns. Please refer to the user guide and the diverse code samples for details. The second technical change is a complete revision of the makefile. It has been improved in many aspects and it...
    Downloads: 0 This Week
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  • 2

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 1 This Week
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  • 3
    Hydroponic Automation Platform (HAPI)

    Hydroponic Automation Platform (HAPI)

    Technologies for automating food production on various scales

    The Hydroponic Automation Platform Initiative (HAPI) develops and provides hardware and software components for automating food production using hydroponic, aquaponics, and precision agriculture techniques. High-yield production in urban settings is one of the primary goals. Artifacts include hardware design (mainly Arduino-based), firmware, management software and reporting modules.
    Downloads: 0 This Week
    Last Update:
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