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Dragon Controller Protocol
This project defines the protocol and server-side aspects for taking control of various devices using simple text strings (commands).
For client-side see our sister project @ www.dragoncontroller.org
This project intends to issue a universal remote controller based on Bluetooth connectivity. The client side runs on every mobile phones supporting Java ME. Many applications can be controlled on the host, as long as they furnish a D-Bus interface.
Successor to the original Project Mars. Similar to the first game. Supported resolution is still 128x160.
The main differenc between the 2 games is structural. Though I need to improve my methodology.
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LibDreamSpeak is an example implementation of the TeamSpeak2 protocol (client-side) in Java. Some day it may be used as base for alternative TeamSpeak2 (mobile?) clients.
This is a Stepmania game dedicated for mobile devices for example Mobile Phones, IPods etc.
Tha game can use files and packs from original Stepmania game
Batiscafo is a brand new game for mobile devices. It was made with Sun Wireless Toolkit for j2me devices capable of MIDP 2.1 and CLDC 1.1. In it, you navigate in a batiscafo to the deeps of the sea searching for treasures.
Bomber is a j2me MIDP 2.0 game based on a Spectrum 48k classic original game. It was developed using Sun Java Wireless Toolkit and is tested on Nokia 6234 mobile phone.
Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
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OpenGH is a open source attempt to create a game akin to the hugely popular "Guitar Hero" game on the PC. OpenGH will attempt, in any way possible, to bring the Guiter Hero experience to the PC.
PocketKobo is a single-player four-way scrolling action game.
Your objective is to destroy all the fortresses. Control your
space ship by pressing the cursor keys and shoot beams by
pressing the action key.
PocketKobo is a port of the game XKOBO.
This project is intended to be a PocketPC (and possibly others) port of the game SFCave for the Palm Pilot. It uses EasyCE (http://www.pocketmatrix.com/phantom) for graphics output.
This project contains four playable arcade clone games. Breakem, Shootem, Munchem, and Blockem. It also contains a utility library built and designed to make implementing these games relatively easy.