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Library for .NET Compact Framework 2.0 and .NET Framework 2.0 . That is simple API for connections with Rserve program (making connections,file and variables transport, R-commands execute)
StarSDB is a spatial database system designed for embedded GIS software.It stores spatial data on SQLite database system and builds R* tree spatial index on these spatial data.You can store and make a spatial query in StarSDB as the PostgreSQL/PostGIS.
PocketGraphics is a 100% managed assembly graphics library for the Pocket PC environment. It uses either GAPI or the raw framebuffer for increased speed.
Alexandria is an archive system for large data amounts. Suitable for inhomogenous collections of books, media files, art items and other artifacts. Main focus is on easy usage, small executable file and portability.
Overdose is a simple Yahoo! Chat client written in C, and using the curses library for text I/O. It is multithreaded using pthreads, and works on Linux/BSD/Unix and Windows.
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QSCADA will be an open source SCADA application generator for Linux O.S. The IDE will allow to visually design the application and will generate the code for the server and client parts. Modbus for Linux and Qt library will be used.
PocketInsanity is a project to provide ports of existing Open Source projects to the PocketPC ARM Platform. Examples are FreeSCI (Sierra Games VM), UAE (Amiga Emulator), Wolfenstein 3D and XRick. More are following as the project advances.
dialDTMF is a library for dialing DTMF's (it is not a DTMF tone generator). An example usage of the library is included which is a Pocket Contact plugin to dial telephone numbers from a PDA running the Microsoft Pocket PC platform
Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
PW is a small graphics and windowing library. It was designed especially for small embedded systems using 1 bit graphic LCDs. It is very portable, written in ANSI-C and has a small memory footprint.
Pr@senZ (P@ce) is an application that shall provide the functionality of videoconferencing and run on many platforms (beginning with PocketPC). It is programmed in C++ and uses OpenH323 (http://www.openh323.org and http://www.voxgratia.org).
PocketFrog is *THE* game library to rapidly write blazing fast games on the Pocket PC platform. It is implemented in C++ with an object oriented design. If your application needs to harness the raw power of your Pocket PC graphics, PocketFrog is for you.