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A.Joniec's Metronome - MIDlet metronome for cell-phone, user-frendly metronome, with advanced and unique options, usable for any musican (especially guitarist)
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Successor to the original Project Mars. Similar to the first game. Supported resolution is still 128x160.
The main differenc between the 2 games is structural. Though I need to improve my methodology.
Bloft (BLObby and sOFT) is a real-time soft-body physics simulator optimized for real-world mobile phones. It is written in Java and uses fixed-point math only. Memory allocations are minimized to suite the needs of JVMs in older mobile phones.
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This is a J2ME application running on most mobile phones. It allows you to enter your "Pool Billard 14/1 endless"-scores while you are playing. The software provides a load and save mechanism so that you can review matches after they ended.
Cpairs is pairs game run on j2me with configuration midp2.0 and cldc1.1. Cpairs is best to play on mobile phone that suport j2me. The game is just to pair tiles as fast as posible. This project is just coding for fun.
This is a Stepmania game dedicated for mobile devices for example Mobile Phones, IPods etc.
Tha game can use files and packs from original Stepmania game
MobileStratego is the online version of Stratego for mobile phones. It's developed with J2ME and it is a two players version. Online playing is achieved using peer-to-peer with virtual server or direct connection. Single phone is supported too
This is a program for Oware and Reversi (Othello) for J2ME/Cell and (PlamOS with IBM WME VM). Oware (popular in Africa) is a Mancala game suitable for adults. Reversi (Othello) is included. Based on mobilesuite (on sourceforge) with modifications.
A board game taking place between African Cities. Protagonists are seeking money but of course when they come in the way of each other fights begin!
Kowa is inspired by (but doesn't resemble to) : Monopoly, Dope Wars, Risk but adds much more
LokMidControl is a program to control model trains remotely from your java and bluetooth enabled phone. It uses a bluetooth to network proxy to talk to an ESU ECoS central station.
Earl Engine moved to Google Code: http://earl.googlecode.com. BoardCalc is a separate, independent utility mobile application for Conflict of Heroes gamers. It's a probability calculator and dice replacement. NOTE:
Cobel Engine will be a good game engine allow user to create quality 2D scrolling game such as Castlevania , Metroids and if possible , adventure game like Sierra adventure games.
Batiscafo is a brand new game for mobile devices. It was made with Sun Wireless Toolkit for j2me devices capable of MIDP 2.1 and CLDC 1.1. In it, you navigate in a batiscafo to the deeps of the sea searching for treasures.
Bomber is a j2me MIDP 2.0 game based on a Spectrum 48k classic original game. It was developed using Sun Java Wireless Toolkit and is tested on Nokia 6234 mobile phone.
WCR is a mobile multiplayer game. The game's aim is to be the first shooting a particular color with the phone camera. Actually it supports only two players, Bluetooth connected.