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In Kooperation mit der Szene1 Entertainment GmbH soll ein Mobiler Open-Source Handyclient mittels Java Micro Edition (J2ME) entwickelt werden. Es handelt sich hierbei um eine Diplomarbeit und daher um einen inoffiziell Client
!!! Project servers were closed in the beginning of 2012 because the project was not actual anymore (massivity using Android and iOS devices instead of "simple" mobile phones). But source codes are always available as usual !!!
A simple mobile j2me/web application that provides positioning of mobile devices connected to GSM/UMTS network or via GPS and lets you share location info by SMS or email. This project also contains GeoSignature Server j2ee application.
Naval Battle is a mobile game where each player has a set of battle ships in his map and needs to sinks all of the opponent's battle ships in order to win. It's a turn by turn tactics game.
MilCity is a Real Time Strategy based game. Build your own city, earn money and produce energy ... and construct weapons ! And, like in a Battleship game, you can use these weapons against your opponents. Available on all J2ME capable mobile phones !
O objetivo do projeto é criar uma API que facilite a criação de jogos para celular. A principal caracteristica será a sintaxe que será simples como o antigo Basic. Um exemplo de função que escreve na tela será: print("Ola"). Participe.
A card game called xUNO for cellphones with J2ME technology based on a game made by Mattel with support to Singleplayer and Multiplayer by bluetooth and internet. To play this game, it's necessary a cellphone compatible with CLDC 1.1, MIDP 2.0 (J2ME tec
Web editor for locative media GPS projects, deploys to Android App
NOTE: There is no longer a downloadable desktop app. The project is in the cloud now. See hipergeo.net and google play->hipergeo, still very beta, but up and running.
The Walking Tools Reference Platform APIs provide support for GPS and GPX data processing for locative art practices (such as geo-annotation, drawing and narrative), in addition to telematic geospatial performances and other experimental practices with mobile phones.
Among the resources are flexible, functional Android...
A little game of Texas Hold'Em Poker you can play on your mobile phone (using Java platform). It supports 8 players in BlueTooth, and up to 22 players on a single phone by turn !
yaSSL, or yet another SSL, is an embedded ssl library for programmers building security functionality into their applications and devices. yaSSL is highly portable, and runs on standard as well as embedded platforms(QNX, ThreadX, VxWorks, Tron)
yaSSL is still available but no longer being developed. Current development on the same project continues under wolfSSL. Visit yaSSL Home above for the latest stable release.
RockScript is the world's smallest Java-based JavaScript interpreter, runs smoothly in any J2ME phones. The binary size of core engine including native objects/methods is less than 25K (obfuscated & JAR'ed). It can be integrated into any J2ME apps.
A group of mobile technology demonstrators showcasing graphics capability, location and proximity sensors that will then be incorporated into exciting new applications for mobile devices.
Mobile Sudoku Solver is a Java (J2ME) application for solving, designing and playing Sudoku puzzle game on mobile devices. It can find all the solutions available and hold them all in memory. You can select one of them, edit and solve it again.
Note: Zaxmidlet is deprecated. Current work is on JFrotz for J2ME.
Note 2/10/2012: ZaxMidlet is no longer under current development and will be replaced by JFrotz, which is a Z-Machine interpreter based on the Frotz engine for both J2ME (Blackberry) and Android. http://sourceforge.net/projects/jfrotz/
JFrotz uses more memory than ZaxMidlet, so Zaxmidlet may still be the best choice for users with relatively low-end J2ME devices.
ZaxMidlet is a midlet Z-Machine Interpreter for Blackberry and other J2ME devices that support MIDP2.0 and file access. It...
The Mobile Services is a cross-platform (J2ME, Android, IPhone) framework for remote services execution using variety of transport protocols (Web Services, simple HTTP, e-mail, SMS).
Microlog is a small, yet powerful logging library for mobile devices based on the Log4j API. Supports Java ME (J2ME) and Android. Logs to device, to PC or to servers online. Used in all phases from development on emulator/device to outdoor field-testing.
According to my announcement on awards ceremony of „The IT trainer of the year”, Eurosmobil has opened source of some pieces of their mobile Java ME game software within the framework of my PhD Thesis entitled Mobile Game Design and Development..
Class PictFont allows you to use custom fonts in your MIDlet for mobile phone. Fonts may be proportional, multi-colored or even animated. You can use several fonts in one MIDlet. Fonts can be loaded from jar-file or from the net or from Record Store.