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It explains a phenomenon of a coin tossing game called Penney Ante
A university project explaining a phenomenon of a coin tossing game called Penney Ante.
This project has been originally written in Mathematica. Parts of the original project have been later rewritten in Java as a simple frame application.
Penney Ante is a coin tossing game invented in 1969 by a mathematician called Walter Penney. It is played by two players. Each player selects a pattern of three heads and tails.
simpleJ emulates on your PC a simplified computer: a retro-style video game console that lets you understand how a computer works and write your own video game programs.
Melosion is a serious game written in Java. Its purpose is to teach kids (and, why not?, bigger "kids"!) to learn to read music score. The project started as a project for a course in Delft University of Technology, the Netherlands.
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Educational game to learn the times table. Makes learning the times table fun! Based on the famous mobile game “Snake”. Dutch version available on: https://sourceforge.net/projects/rekenworm/
Conosci il calcio is a mobile game realized for all the soccer fans. It is a quiz game and there are various answer on the soccer. It's realized in java micro edition.
My Java version of a Jeopardy game. Meant for classroom-style moderated use, rather than head-to-head multiplayer action. I'll continue adding features and taking suggestions!
It's a network multiplayer educational game for children about the history of the Conquerors (C. Colombus, Magellan...). A complete game using Slick library developed with Java. Try it now!
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A small collection of practical and revelant language teaching tools written in Java Swing. Currently, it involves a 4-question multiple choice task creation tool, a "sort into two categories" creation tool, and a memory game creation tool.
LAN Tournament Manager is used to setup and display brackets for any tournament. You can currently choose from single or double elimination (pool play to come in future). LTM is currently v.11.
This is a FreeCell solitaire game solver written in the Java. It is fast and capable - it solves all of the first million Microsoft deals in about 4 hours - 99.99% of them in less than a second, and no deal takes more than 1 minute.
Superficially, Dominoes on Acid is a solitaire variant of Dominoes with weird colorful tiles. But on a deeper level it is a GUI for natural deduction. Every completed domino is equivalent to a proof of a tautology in classical propositional logic.
Bismillahi Rahmani Rahim. The Arabic Alphabet Learner is an attempt to make the learning of alphabets interesting to children. The software is distributed free of cost.
QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.
Orient is the prototype for an educational role-playing game for intercultural education. It originates from the EU funded research project eCircus. The software uses tangible user interfaces and innovative psychology inspired character AI.
Mobile game based learning. Configurable J2ME game for mobile phones. Graphical aspects and contents can be fully customized (no recompiling needed). Three ready games on health, maritime issues and career guidance included as examples. See mGBL project
Tetris clone game totally written in Java (1.6) with NetBeans. Highly configurable and modular. It will include pieces editor, multiplayer and more. It runs on any system with JRE 1.6 installed.
This is a bot programming game written in JAVA.You are required to write a program to control the player in a virtual environment to make the bot move, scan the arena for enemies, throw bombs etc. Two such programs are made to fight against each other.
This project contains a framework, built to be used in a Digital Game Design Undergraduate course. Such framework allow a better learning of object-oriented principles by first-grade students.
FearNot! is an interactive drama/video game that teaches children strategies to prevent bullying and social exclusion. It originates from the EU funded research projects Victec and eCircus. The software uses innovative psychology inspired character AI.
Hang Man is a game for 2 players. Player 1 enters a word and the other attempts to guess it. There are 2 game modes: Easy & Hard. In easy mode 6 invalid guesses are allowed and in hard 4 are allowed.
Math game where up to 4 students can play online against each other. By moving their figurines around a colorful pseudo 3D board, players answer math questions and can play tricks against their opponents. Client and server distributed under Affero GPL 1.