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Flower Production Predictor is covered under the GPL. gfpp for short is a program that simulates the production of flowers of a farm. One of the purpouses of the development of the application is to show how can be achieved a free software project.
An Evolution Simulator of Single Cells in a Pond. This shows a crosssection of
water with sun shining from above. A single cell is dropped in and has various genes. The cells multipy and evolve. See Files above for download and screenshot.
The game is called Shuttle Commander. It is a shuttle simulation where a player must accomplish space missions that include docking with the space station, launching satelites, completing science experiments, and finish with landing the shuttle.
A fishing game for young children. A simple educational game for kids up to 6 years old. Young toddlers can match colors then move up to letters and numbers. Older kids can practice the names of colors and/or simple objects and practice math.
RacingStripes is a tool to track and run a Cub Scout Pinewood Derby, Space Derby or Raingutter Regatta. It plans the heats, takes the results and displays a continuosly updated leaderboard, based on heat winners -- no timing required.
This is RoboCup player. The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scripting language (very simple).
Gumpire is designed to be used as an educational aid in a programming class. It will allow students to program game clients that can participate in a competition without needing to write a complicated interface to a server.
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JuggleAnim is a juggling pattern animator written in 100% pure Java (AWT), executable as an applet or application. Juggling patterns are entered in siteswap notation or selected from generated or pre-defined lists.
Futures Gateway is a not-for-profit educational project for children (primarily ages 8 - 18) and their families. It uses interactive and collaborative activities, especially Wiki and HTML document and media management software, videoconferencing, chat, b
Jago enables the creation of 2D game-like simulations using Java. Jago is specifically designed to support writing simulations for Java programs written for Lego Mindstorms robots, but Jago can be used for any kind of game or simulation.
Hansa is a game of world domination, not through military conquest, but through forming friendly trade leagues. Compete with other players to offer the best deals and form the largest trading league. Hansa is implemented in 100% Java.
RandomSelector is a tool for classroom demonstration and experimentation.
Using this tool educators and students can make random selections
from sets stored as text files.
Sorkent is a trivia game which integrates the IRC and the Web. The participants play the game in the IRC channel and they can see their credits and the (yearly, monthly, daily) toplists from the web site.
Robugs are 'robotic bugs' whose behaviour is controlled by user-designed circuits. It's an educational tool as much a game, and provides a richer simulation than other similar programs. The project is being written in Java (JDK 1.5/J3D 1.3)
Tournament Manager is a program originally designed to aid in the administration of Knowledge Bowl tournaments providing a method of tracking teams and generating schedules. Possible future expansion includes generalizing the program for all types of tour
It is a word puzzle game which can be played online. It is a Java Applet that can show crossword puzzles. The clues of these kind of puzzles are in squares. The applet can be put on a web-page where visitors can solve crossword puzzles interactively.
J3's mainstay is a mutlilingual dictionary program with some cool utilities - and maybe games - for an international milieu. It is written in Java and is localizable (l10n) to work in any natural language, with minimal mucking about.
Sente is a 3D Java Game for Programmers. In the game, "Robots" duel in an Arena using various weapons (missiles, bullets,etc..). To play, you simply subclass an abstract java "RobotController" class. This class is then dynamically loaded into the game.
Game to simulate a jigsaw. Pieces can be rotated and translated and are based on Pentominoes. Initially written in Java, but will translate easily to C++ because interface and implement are separate.