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JGames is a sort of "game development framework" that creates a solid general structure for all Board Games, Strategy Games and all these game, 2D and 3D, that can be specified defining its particular Rules.
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
Gumpire is designed to be used as an educational aid in a programming class. It will allow students to program game clients that can participate in a competition without needing to write a complicated interface to a server.
Robugs are 'robotic bugs' whose behaviour is controlled by user-designed circuits. It's an educational tool as much a game, and provides a richer simulation than other similar programs. The project is being written in Java (JDK 1.5/J3D 1.3)
PySet is an incremental implementation of the classic logic/card game Set, built using Python, Simple Direct-media Library (SDL), and PyGame (a Python wrapper of the SDL API). The code is intended to assist newcomers in gradually learning these libs.
Sente is a 3D Java Game for Programmers. In the game, "Robots" duel in an Arena using various weapons (missiles, bullets,etc..). To play, you simply subclass an abstract java "RobotController" class. This class is then dynamically loaded into the game.
PyTrail is a game based on our beloved Oregon Trail. Take your family/crew across the United States to the lovely state of Oregon.
Python is the main language, using Pygame - a Python based game infrastructure.
LAAPhysics is an online, self-directed, course distribution and management system, incorporating a 3D environment and advanced grading and evaluation features, designed for, but not limited to, physics education.
I'm using this to make an Open Source game from scratch. By now it's only me, so it will take some time, but I'll keep you posted. The idea is to make a 3D plattform game using OpenGL, SDL and C++, and then extend it to use OpenAL.
Python program devoted to study the relationship between cells during inmune response. It is based on a 3D periodic boundary conditions grid where cells see each other and react according to certain movement, growth and interaction rules.
IA Fighting is an special real time strategy game. The player cannot play directly but he program an artificial intelligence which plays as him and the player can look action with 2D or 3D view.
This project develops a game for practicing mental calculus. Its purpose is to help children learning to calculate rapidly and to help grown ups to learn new tricks (e.g., Trachtenberg's method) to get better at mental arithmetics.