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A modular web-based environment for collaborative learning.
Using this system, users will be able to publish reports on their work, comment on other's report, and collaborativly edit reports.
An interactive program designed to test the ability of intermediate/advanced level music students to accurately identify all types of musical chords and intervals.
jOptimum is a simple linear programming solver developed for educational purposes.
Now, jOptimum is hosted by http://incubadora.fapesp.br/projects/joptimum
SimAlgPro - it is a tool to simulate the main algorithms for processor planning. to contribute to the learning process. It allows visualize of interactive form the algorithm application and results.
This is RoboCup player. The player can be used with soccer server system (http://sserver.sourceforge.net). It can be used as a library for your custom player or can be programmed with build-in scripting language (very simple).
jLMS is a open source learning management system (LMS). jLMS is compliant to e-learning standards such IMS, SCORM and developed using Java 2 Enterprise Edition (J2EE) and Java 2 Micro Edition (J2ME) technology.
A Java program for managing teachers\' grade books. Supports weighted grades, arbitrarily nested assignments, multiple courses, multiple students, a per student view that reveals no sensitive information about other students, and XML file storage.
a multimedia database of human languages, written in java. provides the flashcard functionality used for learning foreign languages.You can enter words, (both text and sounds,) from multiple languages, and play them back in multiple ways.
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Gumpire is designed to be used as an educational aid in a programming class. It will allow students to program game clients that can participate in a competition without needing to write a complicated interface to a server.
JTSA is an educational time series analysis tool for simple calculations and forecasts using the additional or multiplicative seasonal decomposition method.
TreeDraw is a object-oriented Java class framework to aid in visualizing tree data strucures. It consists of a few abstract classes. If you derive your tree, nodes, and edges from these abstract classes, you can easily visualize your data structure.
InfoML (see InfoML.org) is a standard for storing units of information--especially human thoughts--and making connections among them. This project is the first step toward building applications that implement new ways of manipulating information
A group of specific modules that allow to create and manage a simple distance learning system including audio/video and slide synchronization (in live streamed session too), slideshows, content management, teacher/student chat.
JuggleAnim is a juggling pattern animator written in 100% pure Java (AWT), executable as an applet or application. Juggling patterns are entered in siteswap notation or selected from generated or pre-defined lists.
The project JPetriNet is a Petri Net modeling, analysis and simulation tool made in Java Programming Language. JPetriNet was previously intended to aid educational activities but also could be used in any other purpose involving concurrent systems.
DigiJSim is a simulator for Logial Circuits. It is able to create and simulate logical circuits easily. So it is very helpfull for educational purposes.
HORUS is a system for knowledge acquisition, hypothesis generation, inference and learning. It is an interactive, internet environment accessible to a diverse community of users (public-access or membership basis) - see also UMKAILASH project for more.
A web content management system with special emphasis on multimedia content. Designed as part of the TITAN grant at Manhattan College. Special thanks to Mike Mucciardi (Project team leader), Matt Joyce (Me), Vlad Panov (Design Layout), and Ananda Das (