Showing 39 open source projects for "usbdm-flash-programmers"

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  • 1
    This project extends the BlueJ Java IDE. It aims to add networking capabilities to the BlueJ interface through BlueJ's extensions API. Since BlueJ is most suited for teaching Java to new programmers this project will focus on teaching.
    Downloads: 0 This Week
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  • 2
    flashcards (former JFlash) is a program for learning with flash cards. It is written in Java and takes a very simple approach. The data and progess information is stored in XML-files. Development has stopped: Use e.g. *http://cobocards.com/* instead.
    Downloads: 0 This Week
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  • 3
    Easy to use Java graphics classes. Created for use by beginning programmers, or programmers not familiar with Java AWT/Swing. All classes in one file that is placed in the same folder as main class. Modelled after VB6 graphics and events.
    Downloads: 0 This Week
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  • 4
    Flashcard program for Palm Pilot handhelds. Java PC desktop program to edit flash cards and import SuperMemo databases included. Many font types supported including Japanese. Image support also present. Visit home page for sample cards.
    Downloads: 0 This Week
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  • 5
    A flash card program that aids in extremely efficient memorization (ph#s, birthdays, math,...). Helps you memorize items around 10 to 50 times faster than with regular flash cards. Similar to SuperMemo. Works on PocketPC, Palm, Windows, Linux, and more.
    Downloads: 0 This Week
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  • 6
    WTFlash is a flashcard program expressly designed for learning languages. It is a Java-based extension of the following Mac-based application: http://smallcultfollowing.com/code/flash/wiki/index.php?title=Main_Page
    Downloads: 0 This Week
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  • 7
    MyChineseFlashCards goal is to learn, hear and access the 1000 most used chinese characters. The user can navigate through the characters (flash cards) in different orders and choose between three learning strategies( learning, recognization ,writing).
    Downloads: 0 This Week
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  • 8
    A 2042-kanji flash-card application for PDA's intended for drilling after studying James Heisig's _Remembering the Kanji I_.
    Downloads: 0 This Week
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  • 9
    The main purpose of this program is to help people study Japanese hieroglyphs by means of flash card principle. The program is capable of running on any MIDP 2.0 enabled device (a mobile phone, handheld or etc.)
    Downloads: 0 This Week
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  • 10
    Logo command and construct library for Java. Intended as a tool for teaching novice programmers the Java language and object orientation.
    Downloads: 0 This Week
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  • 11
    A java flash card application. Features include full undo/redo, different card types, graphics and sound, custom groups of card, etc.
    Downloads: 0 This Week
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  • 12
    Sente is a 3D Java Game for Programmers. In the game, "Robots" duel in an Arena using various weapons (missiles, bullets,etc..). To play, you simply subclass an abstract java "RobotController" class. This class is then dynamically loaded into the game.
    Downloads: 0 This Week
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  • 13
    This project is intended to aid students of Chinese (Mandarin) to memorize and review both Chinese characters and words. A method similar to flash cards is used.
    Downloads: 0 This Week
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  • 14
    Avanti Quizlet is an educational Java mobile application that allows users to learn different material by presenting multimedia flash cards or quizzes.
    Downloads: 0 This Week
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