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  • 1
    The Art of Programming

    The Art of Programming

    A collection of practical tips can be found at the bottom of this page

    The Art of Programming (Second Edition) is a curated collection of programming problems and solutions originally derived from the Microsoft 100 Interview Questions blog series, later refined into a long-running tutorial and ultimately a published book. Created by July, the series began in 2010 and has since evolved into an in-depth exploration of algorithmic thinking, data structures, and coding interview preparation. The repository brings together 42 classic programming problems from the...
    Downloads: 3 This Week
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  • 2
    MyABCs

    MyABCs

    Learn the English alphabet

    An educational game for young children. MyABCs familiarizes children with the English alphabet and a keyboard.
    Downloads: 1 This Week
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  • 3

    OpenRTDynamics

    A framework for implementing real-time control systems

    - - - T H I S P R O J E C T M O V E D T O G I T H U B - - - A framework for the implementation of advanced real-time control systems which uses signal/block-based schematics (like Simulink) extended by several features like state machines and online-exchangeable sub-simulations. Besides, this framework properly handles multiple threads, their communication, allows to synchronise control systems to external events (e.g. variable timers or incoming network packages) and provides...
    Downloads: 0 This Week
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  • 4

    Web-CAT

    Open-source automated grading of programming assignments

    Web-CAT is a plug-in based web application for automatically grading programming assignments in many programming languages. This project also provides Eclipse plugins for electronic submission and feedback services directly from the Eclipse IDE. We now use github for source code control (https://github.com/web-cat), although all file releases are still provided here through SourceForge. The CVS repository here is for archival purposes only.
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    Downloads: 7 This Week
    Last Update:
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  • 5
    freeware
    ...in other words, we're here for the learning experience. i will always give my source code so that you may study it and practice it yourself and/or provide constructive feedback so you can help me learn how I can make improvements. for a complete list of my software featuring Windows, Linux, and FreeBSD just go to Files. > https://sourceforge.net/projects/freeware/files/ final note: this learning space assumes that you already have support for **7zip** and **.tar.gz** archives. if you don't, please go get it...
    Downloads: 0 This Week
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  • 6

    OpenShader

    Open architecture GPU simulator and implementation

    ...The first step is to develop a detailed GPU simulator and compiler. The second step is to implement the GPU in synthesizable Verilog. The third step is to develop a feedback loop between the simulator and implementation, allowing power, performance, and reliability aspects of the hardware to feed back into ever more detailed and accurate simulations of a complete GPU. LICENSING Primary licensing is GPLv3. Secondary is Commercial. Commercial licensing (use incompatible with GPLv3) will be available via an elected or appointed non-profit Facilitator. ...
    Downloads: 0 This Week
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  • 7
    ShiVaSmiles

    ShiVaSmiles

    A slick interface to see various scale analysis algorithms in action.

    The Shape Visualizer is intented to be an exploratory/educational tool making it quick and easy to see how various mathematical methods perform in analysing and selecting the various patterns present on an image. The main website is built as a wiki gathering info and examples on the various implemented algorithms. The combination of the application and its wiki intend to constitute a nice little pedagogic toolkit for multiscale analysis. Feel free to contribute code or wiki content !
    Downloads: 0 This Week
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  • 8
    Very fast pseudo-random numbers generator using a linear feedback shift register (LFSR).
    Downloads: 0 This Week
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  • 9
    Rhythm Feedback provides a visualization of played rhythms in realtime. The audio-input (mic) is used for the detection. Smooth tempo changes are tracked and displayed as a curve. Single notes are qualified as early, in-time or late.
    Downloads: 0 This Week
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  • 10
    This project is built on the premise that neurons that are fired together, are wired together. The basic idea is an efficient network with no back-propagation, although there is feedback within layers.
    Downloads: 0 This Week
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