Showing 7 open source projects for "3d programming delphi"

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  • 1
    Lumina

    Lumina

    Lumina is a visual game creation environment for building 3D games.

    On Arch Linux: yay -S lumina-editor-git Repo: https://github.com/spikest3r/Lumina LumenLang docs: https://lumen.olehsheremeta.com/ Lumina is a 3D game creation environment built around LumenLang. It combines a visual block-based editor with traditional programming, letting you create interactive 3D projects either visually, through code, or by mixing both. Lumina provides a 3D workspace for building levels, placing and configuring objects, and creating gameplay logic. Its visual programming system supports variables, conditions, loops, mathematics, movement, physics, input, collisions, and other game functionality. ...
    Downloads: 0 This Week
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  • 2
    moebinv

    moebinv

    C++ libraries for manipulations in non-Euclidean geometry

    ...Besides C++ libraries there is a Python wrapper, which can be used in interactive mode (https://codeocean.com/capsule/7952650/). Both libraries work in arbitrary dimensions and signatures of metric. Additionally, there are some 2D/3D-specific routines including a visualisation to PostScript files through Asymptote (http://asymptote.sourcefourge.net) software. The source is written in literate programming NoWeb.
    Downloads: 13 This Week
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  • 3
    Surface Explorer 3D v3.2

    Surface Explorer 3D v3.2

    Surface Explorer 3D plots mathematical surfaces in 3D.

    Surface Explorer 3D plots mathematical surfaces in 3D. User defined surface equations can be explicit, implicit, or parametric. Surface and color equations are specified by user. The user can export to the clipboard, or file formats including VRML, POV, DXF, STL, and output to a printer. The STL format can be used to do 3D printing to create a physical object. Surface Explorer 3D is provided as freeware in the hopes that others can enjoy exploring math equations. Full MFC C++...
    Downloads: 7 This Week
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  • 4
    TinyRenderer

    TinyRenderer

    A brief computer graphics / rendering course

    Tiny Renderer (tinyrenderer by ssloy) is a lightweight educational software rasterizer that illustrates how OpenGL works by implementing a mini rendering pipeline in around 500 lines of code—serving as a compact, instructive graphics project. The final code consists of about 500 lines. My students typically require 10 to 20 hours of programming to start producing such renderers. The input is a 3D model composed of a triangulated mesh and textures. The output is a rendering. There is no graphical interface; the program simply generates an image. To minimize external dependencies, I provide my students with a single class for handling TGA files — one of the simplest formats supporting RGB, RGBA, and grayscale images. ...
    Downloads: 0 This Week
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  • 5
    This site is designed to be a repository of code for Charlie Calvert's books, lectures, articles and programming projects. I plan to release all my code as open source.
    Downloads: 0 This Week
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  • 6
    Artificial-life and robotics development environment and simulator involving neural networks, 3D physics, vision, and evolutionary programming.
    Downloads: 0 This Week
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  • 7
    Moléculas is a strategy game based on WAtomic wish is based on KAtomic. Moléculas add spanish translation, web pages with info of the molecules and 3D animations of the molecules.
    Downloads: 1 This Week
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