Showing 4 open source projects for "gpu processing"

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  • 1

    OpenShader

    Open architecture GPU simulator and implementation

    Documentation, simulator, compiler, and Verilog implementation of a completely open-architecture graphics processing unit. This design is intended for academic and commercial purposes. The first step is to develop a detailed GPU simulator and compiler. The second step is to implement the GPU in synthesizable Verilog. The third step is to develop a feedback loop between the simulator and implementation, allowing power, performance, and reliability aspects of the hardware to feed back into ever more detailed and accurate simulations of a complete GPU. ...
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  • 2
    This project uses massively parallel Graphics Processing Units(GPU) for neural network(Backpropagation) purposes.
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  • 3
    Astrog is a library for performing astronomical calculations, accelerated by using a graphics processing unit (GPU).
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  • 4
    Jorik is about using graphics processing units in general purpose (GPGPU) computations: parallel sorting, dynamic PDE and image processing. Jorik is written on C++/DirectX/HSLS, supports both ATI and nVidia cards. It suits for not-gaming GPU benchmarking.
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