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Catch the cause before the pager goes off.
AppSignal links every error to the trace, the trace to the log, the log to the deploy that shipped it.
With BotWars.Net developers and students can create their own 3d virtual robots via .Net Scripts (C# or Visual Basic.Net) and make them combat in a full 3D arena. You can script the combat and defence strategy and also the robot equipment (weapons, etc.)
The Robocode Depot is a web site and web service for sharing and finding information about Robocode robots for Robocode robot developers/competitors/competitions. It is deployed at: http://robocodedepot.net Implemented by using: Java, Wicket, Databinder
CAIR is an e-learning project that allow users and subjects management. You can associate pupils and teachers to subjects and works for this subjects. There are special functionalities for those subjects related to Robocup development.
JMill is the java-based game of "Nine Men's Morris".
This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment...
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TOS is a multi-player soccer simulation game and a match simulation engine for on-line soccer management games. TOS can also be used as a tool for multi-agent AI research and education.
A modern and usable interface for the well known neuronal network simulator SNNS. The GUI acts as a client to serveral servers embedding SNNS and supports team work aspects.
This project's goal is to implement Artificial Inteligence algorithms and make them available for any platform but especially for
mobile devices.
The main objective is to allow the community to develop better and more
inteligent mobile games.
Laucsen Evolve is an Artificial Life Simulator written in C++. It is a simulator with many intentions, as Observe Darwin Theory / Observe result of Mutations / Play with Artificial Animals. Laucsen Evolve have a 2D view of the Simulator World.
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JGames is a sort of "game development framework" that creates a solid general structure for all Board Games, Strategy Games and all these game, 2D and 3D, that can be specified defining its particular Rules.
JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
SB-MASE is aimed at students and researchers in AI, for simulation and control of agents and robots. It uses task based decomposition and the subsumption architecture as its core control mechanisms and includes numerous possibilities for adding plug-ins.
Catalogo is a system for cataloguing resources on a web site. It allows semantic search of information on an intranet using metadata, RDF and ontology concepts. It provides a Catalog server (Java web applications) and a Catalog client (Firefox plug-in).
This is a prolog-like programming language based on the fuzzy logic. It includes the class-libraries for fuzzy logic, probability theory and method of resolution, all made in C++. Java releases possible in the future.
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
Robosapien Dance Machine - completely control your Robosapien with just your voice while you unleash the funky power of your Robosapien! Create dances, your own comedy movies, and more with this powerful interactive script editor.
Kana no Shiai teaches Japanese characters (hiragana and katakana) with a variety of games by employing AI techniques which model the student's level of understanding and adjust the difficulty level accordingly. "Kana no Shiai" is Japanese for Kana Game.
SoFi (Solution Finder) is an extensible Java framework that facilitates rapid development of instructional applications to demonstrate common search and problem solving methods in the field of ArtificialIntelligence.
CoPT, Corpus Processing Tools, is a set of java classes intended to assist field linguists, NLP researchers and developers, students and software developers in all corpus-related processing.
Do you want a neural network OO class?
With documentation?
Do not go further... You found it!
you have here a complete library of different neural network in an OO encapsulation.
Starting from adaline, back propagation, Kohonen