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A common markup language and a parser to generate documentation in any target format (Html, Latex, Trac, Mediawiki...). The core command relies on a Tcl library: it is easy to create new target formats. Doc files are parameterizable via a header.
The Unofficial OpenGL SDK is a collection of utility libraries designed to make it easy to learn the exciting world of 3D programming with the OpenGL library. This project is not associated with The Khronos Group.
An all-purpose Citation Generator used for sourcing documents. The program allows users to choose between MLA, APA, and Chicago-Tribune source methods. The projected is designed to help student document their source material properly.
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Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
A fork of the SDL_mixer 1.2 series library, this project aims to fix alot of the bugs associated with it so application designers, game developers and such can use this library without hacks or workarounds.
A book aimed at C++ programmers of all experience using wxWidgets and wxDev-C++. Available in PDF and CHM formats this book is backed with downloadable source code examples.
3i (Individualized Interactive Instruction) is a cross-platform educational software system that allows an instructor to query students on class material, while the students can respond and interact with the instructor both anonymously and at real-time.
MicroGNU is a newly developed site dedicated to the development, distribution and documentation of GNU licensed software. This is a mirror site providing backup hosting for MicroGNU. The main MicroGNU site can be found at http://www.micrognu.com/
WESP is a collection of subtle scripts and programs written in several languages (C, /bin/sh, (g)awk, ruby, icon) that breaths a new life into the WEB system for literate programming by Donald Knuth (and CWEB by Knuth/Sylvio Levy).
ObjectBuilder is a C++ CASE tool (CASE, refactoring, documentation generator). It lets you create, manipulate and navigate classes, class relations, class members and class methods at a high level of abstraction.
Tools for extracting and transforming XML-like mark-up, embedded in source code comments, into proper external entities or well-formed XML files. Can be used for JavaDoc-like "literate programming", or embedding other build-related or CM metadata.