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Host LLMs in Production With On-Demand GPUs
NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.
Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
a sharedmemoryallocator that provides a simple interface for named sharedmemory segments; sharedmemory between any processes; provides sharedmemory queues; does not use the same address between processes; fast structured arena file scales well
RT-BOINC stands for a Real-Time BOINC. It was designed for managing highly-interactive, short-term, and massively-parallel real-time applications.
We implemented RT-BOINC on top of the recent BOINC server source codes.
A data parallel scientific programming model. Compiles efficiently to different platforms like distributed memory (MPI), sharedmemory multi-processor (pthreads), Cell BE processor, Nvidia Cuda, SIMD vectorization (SSE, Altivec), and sequential C++ code.
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Blackboard implements a lightweight, portable tuple space suitable for multi-agent system and distributed component design. Supports implicit invocation via content-filtered asynchronous events, blocking call semantics, and sharedmemory messaging.
It is an implementation of Tuple-Space by using MPI library. Tuple-space is a logically sharedmemory in many parallel computing. It provides the appearance of a sharedmemory but do not require on underlying physical sharedmemory.
TOP-C is a library for easily writing parallel applications for both distributed and sharedmemory architectures. It hides the details of parallel programming, and presents the application programmer with a simple task-oriented interface.