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C.O.R.E. - Common Object Runtime Environment
A foundation for multi-node projects, language independent.
Provides central point for storing/retrieving configuration data for all components of project, centralized logging service, NLS service...
MyVIA is sub-project of THVIA project. MyVIA is a high performance user-level communication library. It is a user-level net driver for Myrinet high performance network. Please visit our homepage and send email to me: chyyuu@yahoo.com OR chyyuu@sohu.com
Jtrix is a technology to allow code to be mobile, adaptive, distributed and scalable. Please see http://www.jtrix.org for much more documentation and info.
This project is about building a global Internet Network Management System, based on distributed computing, allowing everyone to know how healthy the Internet is, from one's own local ISP to servers on the internet, and compare ISP's quality of service
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It is also a open source project to those has a <strong>vision</strong> that peer-to-peer computing is <b>the future of the Net</b>. It is a platform and API make users use and developers develop his project easily
KIOIK means KIOIK Is ORB In Kernel.It put ORBit2 into Linux Kernel. This Project is inspired by KORBit Project,Which has be discontinued.
The Last Intent of KIOIK is be a fundmental Platform for cluster computing.
JRiva is a J2EE (TM) Runtime Implementation Via Aspectj (www.aspectj.org). This project provides a set of classes and aspects which work together to "mimick" an EJB runtime environment.
Dominatrix is a general purpose framework for building dynamic distributed projects. It is fairly stable, easy to use and extend, simple to install, and can be used for most any project that requires computation across multiple machines.
The Jini Resource Access Project project provides novel enhancements for Jini and RMI class loading. A protocol handler and a resource service enable dynamic retrieval of resource bytes and local caching of downloaded class libraries.
This project aims to build a full featured C++ (and possibly Python) library and associated tools which facilitate building Artificial Life simulations in a distributed environment.
The Open Distributed Framework project is aimed at developing an open-source, cross-platform framework for distributed, high-performance physical modelling and simulation.
Latis is a distributable storage engine for the semantic web. We plan to build a cross-platform, high-performance server that enables users to build private clouds which are protocol-compatible with popular web service offerings from Google & Amazon.
Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.
This project pretends solved Distributed Constraint Satisfaction Problems (Dis-CSP) using Mozart-OZ. Asynchronous Backtracking algorithm will be implemented.
CZed is an experimental project devising the next generation C++ API for the OMG DDS. This effort is intended to guide the standardization undergoing at the OMG (see http://portals.omg.org/dds/SpecificationsInProgress).
The message passing interface (MPI) standard is a library specification for message passing on parallel computers. This project develops an extension to MPI in C++ such that STL objects can be transfered just as easily as fundamental data types.