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Jumpi, a universal message passing interface, is a simple, extensible and protocol agnostic connectionless
communications API written in Java. Currently supports MPI, JMS, TCP, UDP, Email and HTTP for MIDP1.0 MIDlets.
MPIRuby is a Ruby version of the MPI supercomputing standard interface. It enables massively parallel and distributed algorithms to be written in a platform-independent manner suitable for large-scale computation-intensive experiments. MPI is the \"Mes
In many parallel scientific applications the process of grid generation, decomposition, message passing, and performance measurements are of similar stucture. The projects intention is to develop a generic function library that will contain all these.
The message passing interface (MPI) standard is a library specification for message passing on parallel computers. This project develops an extension to MPI in C++ such that STL objects can be transfered just as easily as fundamental data types.
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QUAFF is a C++ library for designing and running parallel code onto any MPI aware system by providing an eay to use -- yet efficient -- API based on algorithmic skeletons.
Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.