Discover Nintex Workflow Cloud - the fastest, easiest way to improve the way you do business. This state-of-the-art technology - built in the cloud, for the cloud - gives you the ability to create powerful, integrated workflows independent of any single platform. With our intuitive, drag-and-drop workflow design canvas, you can configure and deploy automated business processes with speed and simplicity. Try it today!Sponsored Listing
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Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.10 weekly downloads
SLFCFD stands for San Le's Free Computational Fluid Dynamics. It is a package of scientific software and graphical user interfaces for use in computational fluid dynamics. It is written in ANSI C and distributed under the terms of the GNU license.1 weekly downloads
The project is about porting selected (open source) music-, and audio software to latest compilers and platforms...1 weekly downloads
The STAXX client installs in minutes and offers a simple wizard to configure your feeds. From there STAXX will download Indicators of Compromise (IOCs) on a scheduled basis. The client includes interactive dashboards and a powerful search engine. A free STAXX portal account provides full IOC details, including Geo-Location, WHOIS and Passive DNS. Easily export IOCs for internal use. STAXX is, and always will be, FREE.Sponsored Listing
The Mimas Toolkit is a C++ real-time computer vision library. Algorithms include edge/corner-detection, object recognition/tracking, LSI-filters, segmentation, array-operators, convolution etc. OO wrappers for LAPACK, libxine, V4L, FFTW are provided.
PEACH provides C++ functions for programming experiments in visual psychophysics. PEACH contains an extensive collection of visual primitives as well as a set of experimental functions, which allow to code a complicated experiment in a few dozen lines.
Raytracer written in C++ with antialiasing and procedural textures under terms of LGPL. You can enable specular reflection in primary ray, choose between orthographic and perspective projection, switch between a couple of methods of antialiasing.