Provides native Win32 open source ports and utilities
GnuWin provides Win32-versions of GNU tools, or tools with a similar open source licence. The ports are native ports, relying only on libraries provided with any modern 32-bits MS-Windows operating system, such as 2000 / XP / Vista / 7
Xinmapper, input mapping software for the Xbox 360 controller. Allows mapping of controller input to simulated keyboard and mouse input. Windows only supported.
Prepare your CD images (BIN,CDI,NRG,CCD or similar) for compression
Gemc lets you prepare CD image files (such as BIN, CDI, NRG, CCD, or similar) so that they'll compress far better in programs such as WinRAR. HERE`S HOW TO USE IT: Run the CD image file (i.e. filename.bin) through GEMC to create an ECM file (i.e. filename.bin.ecm). Compress the ECM file (i.e. filename.bin.ecm) using your favorite compression program (i.e. 7Z,RAR,ZIP..). Back up, transmit via Internet, or whatever you normally do with CD images! When you want to burn the CD again, extract the original CD image from the ECM file. space saved depends on the number of sectors with unnecessary EDC/ECC data in them, which will depend on the specific type of CD
Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.
Game engine for playing tomb raider 1 - 5 levels.
PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET. Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0 I need some help in game behavior algorithms, level parsing, e.t.c. Needed for work: 1) Original Tomb Raider levels 2) Font .ttf 3) Config files (config.lua and autoexec.lua)
AutoFlight is a powerful, open source AR.Drone control program.
AutoFlight features AR.Drone control with a gamepad or joystick, sensor data logging, 3d mapping, Python scripting to automate the drone's behavior and Arduino extensions.
A recreation of the "The Elder Scrolls III: Morrowind" engine with plans to add support for multiplayer along with upgraded graphics, physics, and AI.
A 3D rendering / entity engine
This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
Extended C Library
Why Is libxc needed? There doesn't exist a library for ANSI C99 for common data containers, such as vectors, trees, etc. There also also doesn't exist a library for common functionality, such as error reporting/logging, string functions, configuration management (reading config files), etc... The programmer working in C doesn't have anything analogous to the Boost C++ library. The extended C library is intended to make some headway into providing this functionality. To ensure unrestricted usage the libxc project is provided under the very permissive BSD license. If you need a different license then please send me a request (lelanthran at gmail) and I'll do my best to satisfy your request. What's completed? As of writing, the following libraries have been written and tested: 1. Memory accounting/tracking 2. String operations 3. Vectors 4. Trees 5. Dictionary arrays 6. Configuration management See the wiki page for more information
Arkana - Fight to survive (FTS) will be a 3D real time strategy game in the veins of Warcraft 3, AOE, EE, ... but with a twist: the focus is on online gaming and each player will have a hero which he carries from game to game.
An HTTP web server that works via TCP/IP and is programmed in C/C++.
Multi-threaded 2D Renderer licensed under the Mozilla Public License
Hyper fast multi-threaded cross platform 2D renderer with optimized loading via file cache, basic GUI elements, and beginnings of an editor.
Further development of the PhysX plugin for Gamestudio A8, originally created by Chris Kahler and made open source by OpGroup.
ASTRO é uma plataforma para que tem a capacidade de criar jogos 2D.
Sobre: ASTRO é uma plataforma para o Windows que tem a capacidade de criar jogos em 2D, com físicas,colisões,animações entre outros, foi desenvolvido exclusivamente para o Windows,mais no futuro essa regra pode-se quebrar,Astro possui tudo oque é necessário para o desenvolvimento de um jogo em 2D. Características : Astro é totalmente flexível, por ter um Layout ,personalizável, é fácil de se utilizar,possui ferramentas ,de fácil manuseio , você pode criar câmeras, mover para uma determinada área para que você possa trabalhar melhor ,não só câmeras como qualquer aba que você tem no seu espaço de desenvolvimento. Linguagem : Astro esta sendo ,ou foi programado em C#, .NET , e C++ no entanto ele possui "97%" de C# ou seja, toda sua experiencia é em C# pousos recursos são em C++ , .NET ou Visual Studio Express 2013 foi aonde se deu origem de suas características físicas, sua Interface, seu sistema em si.
Black scalpel is an advanced graphical (Swing gui) security and analysis tool written in Java, C and Assembler (platform independent). Current stage is early alpha, many features are still missing. Use SVN!
CEHALET (Common Ethical Hacker's Toolkit) is a collection of open source tools used for ethical hacking or pen-test.
This is a partition manager for TrueCrypt-encrypted partitions. But it can also handle unencrypted partitions. It can resize, merge and split ntfs-formated partitions. At current time only FAT-12 and FAT-16 are supported.
(English) Emulator developed for the game With Your Destiny (WYD), by team EWC(Emulator Wyd Core), Software non-profit (free), GNU License. Contact email@example.com, Contributions are accepted. EWC project is Open Source.
A Simple Mathematical Library
Image Stack Analyzer
OpenCV powered image stack analyser for data extraction and preparation. Can be used in conjunction with nanocalcFX. You can get sample data at the NISA homepage. Currently in pre-alpha state.
A DirectX based graphics/physics engine
As of now, an independently developed graphics/physics engine for use with DirectX9/DirectX11 and C++. I'm only working on this during my free time, so it will not be updated too often unless I have something major to add to it. Outside insight would be appreciated.
Client and Server for SideShow. Run as a sideshow device or use attached sideshow devices.
Astronomy Observation Planning Software
Sky Observer's Almanac is a tool to assist astronomers in planning an observing session. By defining targets and events that one wishes to observe, it allows the user to schedule these targets in an optimal fashion, and spend more time observing.