NLPP (The Native Language Programming Project) aims to permit foreign programmers to program using commands (such as if) in their own language (such as \'si\' for Spanish). We also aim to create an easily extensible program so that programmers all over t
To develop a simple scripting language engine (SIL) to run under MS-DOS console, Win32, and Linux console.
Ever miss the days of Zelda? Ever thought about playing games like Zelda and Final Fantasy in multiplayer mode, cooperatively even? Ever wanted to make your own map, your own adventure, draw your own character? This is what we're trying to let you do.
JustEmpire and TEmpire (Tiny Empire) are two Empire-derivative games based (very!) loosely on Walter Bright's original Empire concept (classicempire.com), using JustBasic (justbasic.com) and Borland Turbo C/C++ (bdn.borland.com/museum). Others possible.
Emulator of 8-bit Atari (130XE, 800XL, ...) for Linux/Dos(DJGPP) with loader from cassete and convertor to AtariEmu file format.
ChemE aims to be a library for performing analytical operations specific to chemical engineering.
Computer Manager is the first OS that takes advantage of the DOS and Linux filesystems. It also makes doing jobs easier for everyone. Once it is complete, it will be made available to everyone!
This library provides compatability betweenBorland 3.0 and the Mac OS X Developer Tools.
Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.
A multi purpose toolbox type library for the FreeBasic programming language. Also with the toolbox, a full fledged Text/ASCII application framework will be developed.
FreeProg2001XL is a free ľC, EEPROM and smartcard programming software for MultiProg2001XL
RPG library based on GURPS. After its official release, other developers could create their own RPG games without bothering with the obscure GURPS rules. Less effort would be required to create new compelling adventures and addons
HClean is a command-line application to clean and fix HTML code. It clears duplications, organizes code, and makes files smaller when possible.
J Sound System aims to become a multi-platform, API portable sound system for Free Pascal programs written in object-oriented Pascal and i386 assembler.
A RPG game engine from stratch in C++, defaulted to textmode, but graphics/music adoptable, no requirement to link against other DLL's or libsomething.so, for programmers to develop and a more enjoyable customized game
MidNight OS is a Multi-user Operational System with graphical interface that work under several diferent plataforms (Win9x, Linux and others) with a very simple interface and very small size (you can even copy it to a floppy disk and run it with a Hard Di
A classic monster truck racing game, go mad with it.
NATIVE is a project aimed at producing a version of the C# language compiler which omits native-code for various OS platforms. NATIVE does not target the CLI or use the CLR.
This project includes simple games for new programmer who are interested in the Open source movement. We currently want only porgrams that can be compiled on GPL compilers.
An open-source cross-platform compiler for the Savage Innovations OOPic microcontroller.
Generate Pascal and/or C code starting from a simple HTML-like file. You insert then the output in your program and with a simple call to a function you'll see on the screen the linked HTML! In the future the format will be HTML/XML.
A Portable Forth. It is aimed to be interpreted, or compiled to various architectures and VMs.
Over 600 classes for Web, RFC & File Management
Develop cross-platform tools faster using a C++ Framework proven in commercial software. Classes support logging, sockets, RFC servers (NNTP, SMTP, POP, HTTP), object indexing, ini, tagged databases, file systems, and more. The STDNOJ Namespace, by R.A. Nagy
Registration Description: This project is to show people that you can make a compiler using BASIC. Sence this project is for educational perposes only there will be no standerd command set. Compiler my need to be changed depending on CPU...
We are developing a console strategy game similar to Master of Orion and X-COM. All C++ programmers are welcome to join.