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  • Want to improve your MSP’s revenue? Price your services right. Want to improve your MSP’s revenue? Price your services right. Icon
    Want to improve your MSP’s revenue? Price your services right. Icon

    Get the ebook, The Managed Services Pricing Guide 2.0 to get industry best practices on pricing managed services.

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    Identify and respond to threats before damage is done Icon

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  • GameDirector Icon

    GameDirector

    Game Development System

    GameDirector Ver 0.1 Devlopment Build 16G ( 13-September-2012 ). GameDirector is a new game development system based on the Ogre Engine and is in heavy development. and continues to Evolve. Also some tools we are working on and are in development ---------------------------------------------------------------------- New Gamedirector10 (GD10) In Development 22/04/17 https://sourceforge.net/projects/realityeditor/files/GD10/

    Downloads: 1 This Week Last Update: See Project
  • Gneiss

    OpenSource landscapes, planets and space environments generator project in C++. Currently only the basic nebulae generation function work.

    Downloads: 0 This Week Last Update: See Project
  • KOF'91 Fighting Engine

    KOFFE is a 2D fighting game engine compatible with KOF'91. Written in Object Pascal, it's very configurable: it's possible to change all character definitions, backgrounds, sounds and graphics.

    Downloads: 0 This Week Last Update: See Project
  • Street Chaves Icon

    Street Chaves

    Versão BÁSICA multiplataforma do jogo Street Chaves

    Downloads: 0 This Week Last Update: See Project
  • Z80-Pascal

    Z80-Pascal will be a cross-platform Pascal compiler for Z80 based devices, such as MSX, Spectrum-ZX, etc. Despite that it will be designed for old Z80 home devices (i.e. retro-programming) it will be useful for modern devices too.

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    Modern Object Pascal coding? Try Delphi Icon

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