Info-ZIP portable compression/archiver utilities (Zip, UnZip, WiZ, etc.)
CLISP is a portable ANSI Common Lisp implementation and development environment by Bruno Haible. Interpreter, compiler, debugger, CLOS, MOP, FFI, Unicode, sockets, CLX. UI in English, German, French, Spanish, Dutch, Russian, and Danish.
ChibiOS/RT is a free and efficient RTOS designed for deeply embedded applications. It offers a comprehensive set of kernel primitives and supports many architectures: ARM7, Cortex-M0, Cortex-M3, Cortex-M4, PowerPC e200z, STM8, AVR, MSP430, ColdFire, H8S, x86.
FakeNES is a highly portable, Open Source NES and Famicom emulator. It runs on all modern operating systems and has an actively maintained DOS port for enthusiasts. Support for phones and other mobile platforms is under development. The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
AiR-Boot is a x86 boot-loader that resides completely in track 0 of the harddrive. It‘s also independent of any OS, features a BIOS-like built-in setup, is localized to German, Dutch, French, Italian, Russian (including Cyrillic) and Swedish.
The ultimate DOS XMS memory manager
This is HimemX - the open-source XMS memory manager of FreeDOS. Uses unreal mode when possible and has a very low conventional memory footprint. Got any patches? Noticed any bugs? Please report your findings on the FreeDOS mailing list: firstname.lastname@example.org
Fast and efficient self-assembling 80x86 assembler for DOS/Win32/Linux; with 8086-80486/Pentium/MMX/SSE/AVX/XOP instructions support, 16-bit/32-bit/64-bit code, binary/MZ/PE/COFF/ELF output formats.
64-BIt Operating System with Compiler
TempleOS is a 64-bit kernel with compiler, graphics library and tools. It is not a Unix. It was made from scratch.
The full source code release of the Maximus bulletin board software and related projects (including Squish and other utilities).
Ms Dos port with slopes 3d floors true3d demo compatibility fast speed
Dos Doom with 3d floors, slopes, destructible architecture, demo compatibility 1.9, fast speed youtube https://goo.gl/pbNybV Requirements: 486DX, 4MB RAM Win95, 8MB Dos(run -ram8mb parm) https://goo.gl/3EFVBg Recommended: 486DX4 100MHz, 16MB RAM https://goo.gl/IWGLkQ Run on Dos,Win9x, XP 7 32 bits, Dosbox Turbo Android requires Dosbox: Win 64bit or WinXP w/ some video drivers https://goo.gl/FE6rRF Bugs: command line needs one space after wad or other parm to work right: cdoom -file s4 -warp 1 save config fault sometimes, glitches in rendering slopes due to fixed point usage, line of sight bullets error on slopes,sprites in multi 3dfloors sometimes render wrong similar to duke nukem 3d quake heretic hexen vavoom zdoom gzdoom but not compatible,only doom2 doom run Thanks:id software for original doom code https://www.idsoftware.com MBF authors,Vladimir Arnost for muslib 1.80: http://www.fit.vutbr.cz/~arnost/welcome.html
ReSizeable RAMDisk for FreeDOS (and other DOS). SRDISK is fast and able to use over 32M of XMS and EMS memory. The size of disk can be changed without rebooting or loss of content. Diskcopy compatible.
Chris Root Nuke Killdisk
Written in early 2003 with recent updates is a MS-DOS executable program and disk image that will wipe the MBR record from the master or slave hard disks and has a safety built in to prevent wiping disks when CRN Killdisk hasn't been removed from the boot drive.
This is a collection of libraries contained : Shared memory allocation, configuration script processor, containers (trees, lists, queues, stacks), file system abstraction, network library, timers/threads, Image library, Display libraries, and more.
Drempels Desktop Enhancer and Psychedelic Wallpaper
We write cewl games. (At least, we think so...) Right now the games run on Nintendo's Game Boy [Advance], but in the future... who knows?
Adebug/Assemble is a pair of Debugger/Assembler for the MC68Xxx family running on Atari and Amiga computers. Years ago commercial product, now GPL.
AmiSSL – OpenSSL wrapper for AmigaOS-based systems
AmiSSL is an Amiga port of OpenSSL. It is a library that makes it possible for Amiga programmers to write programs that use SSL (for example, web browser authors would use it to add support for HTTPS protocol).
Desktop add-on for windows
Demo presented on Forever 2011 - 2nd place
Demo for 8-bit Atari XL/XE computers presented at Forever C (2011) demoparty at Horna Suca, Slovakia This demo won 2nd place in Atari demo compo. If you don't know how to run it go Wiki!
A techonogically advanced engine using C++ and ASM as languages.
A techonogically advanced engine using C++ and ASM as languages, with improved performance and a almost virtually infinite triangle count support, even on slower and older machines. It haves a full shader system, physics system (DOE Based), 100% physically correct lightning and colour grading, and supports various popular formats in 3D modelling and gaming scene. It was previously under a heavy eula policy, but now is under GPL because of internal problems.
The Developer Resources Sega Genesis and Super Nintendo development tools and libraries In 1992 I (Kevin Seghetti) and some friends had a company (Developer Resources) which provided development tools for the Sega Genesis and the Super Nintendo console
Multijoy (4 player) bomberman like game for Atari XL/XE
This game for 8-bit Atari is crack/hack of original Dynakillers game created by GMG in 1997. I disassembled original game, changed graphics, added 4-player gameplay and performed other improvements.
1024 bytes long shooter game
Fireball 1k is game created for minigame compo 2008, it took 5th place.
Fred's Citadel BBS, part of the ongoing development of room based Citadel BBS systems.
HDCellRT Produced an interactive ray tracer for use on the Sony Playstation 3's Cell processor. It can output to the high definition frame buffer on the PS3. Most of the project is written in assembly for the Cell's SPUs. Project not polished, but done