Windows portable app maker: launcher(s), runtime, and gui designed to help you run non-portable applications in a portable manner.
This library is meant for high performance calculations for science or 3D games/rasterizers using SIMD instructions of x86 processors to allow an unparalleled level of optimization. This takes advantage of MMX, 3DNow!, 3DNow!+/MMX+, & SSE/SSE2/SSE3/SSSE3
Awesomium C API wrapper for .NET
The official Awesomium .NET wrapper targets version 4.0 and won't run under .NET 2.0 - 3.5. This wrapper targets version 2.0 and should run under all .NET versions >= 2.0. It is based on the Awesomium C API and written in C++/CLI. From the Awesomium C API reference: «Awesomium is a software library that makes it easy to put the web in your applications. Whether that means embedded web browsing, rendering pages as images, streaming pages over the net, or manipulating web content live for some other purpose, Awesomium does it all.» Awesomium is a trademark of Khrona LCC. The author of this work is not in any way connected to Khrona LCC and the authors of Awesomium(TM).
"Kenny" is an XBoard/WinBoard chess engine based on "Winglet"
Kenny is a Winboard/XBoard chess engine based on Winglet (http://www.sluijten.com/winglet/source/index.htm), an open source chess program. Winglet's full source code can be obtained from Winglet. Kenny is an advanced form of Winglet which plays better at some faster time levels like blitz chess or upto 20 minute games, but almost always loses against Winglet when the time controls are 40 minutes or more for each. These tests were run by setting up various tournamennts on the free Chess GUI Arena Version 3.0. Kenny uses modified values for evaluation of various parameters, thus introducing almost an entirely new engine, because the evaluation function is the heart of a chess engine.
The CallerID ActiveX Control can read caller ID information from any device that supports Caller ID. It raises a Ring event each time the modem detects a change in the Ring indicator, but the control will not answer incoming calls. The control supports ma
Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\" -junkieboo
SubProjects: 1 - Universal .NET data connector; 2 - Universal Data Table; 3 - Universal Dynamic Data Table; 4 - EvoORM;
GeoGebra is free and multi-platform dynamic mathematics software for learning and teaching geometry, algebra, statistics, and calculus. Download the free software at http://www.geogebra.org. Find the source code at http://www.geogebra.org/trac
GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.
The GotCommunityNet application enables an individual or an ISP to quickly create a community Web site such as a user group site, a developer resource site, or a news site.
ISO9001:2000 compatible web-based CMS
An impressive early implementation of TCP/IP
Mirror directly approved by Phil Karn, KA9Q. The KA9Q NOS TCP/IP package began life way back in 1985 on a surplus Xerox 820 computer board running CP/M with a 4 MHz Zilog Z-80 CPU, 64KB of RAM and a 8" floppy drive holding all of 243KB. Later, it moved to the IBM PC with the 8088 and 80286 CPUs running MS-DOS. KA9Q NOS was only the second known implementation of the Internet protocols for low-end computers. Unlike PC/IP, KA9Q NOS could simultaneously act as an Internet client, a server and an IP packet router, and handle multiple client and server sessions. KA9Q NOS attracted many contributors and became widely used throughout the 1980s and 1990s in amateur packet radio and various educational projects. In a way, it was the Linux of its day. KA9Q NOS became the basis for several low-end commercial dialup terminal servers and routers. It influenced the development of the Internet protocols and implementations, including the Linux kernel.
A cryptographically secure instant messaging application. All packets sent by this program are encrypted.
A portable object-oriented hardware accelerated 2D engine.
Squrelayerproxy is a project aimed for adding more privacy for existing messengers, proxy and security features. For windows you have a free and good HTTP proxy and in linux we have a shell-wrapper based on provocation-answer customizable secret algorith
A complete tactical, real time, space simulator. This project as 09/31/2011 will be DISCONTINUED at SourceForge. We will move this project somewere and if you happen to get here I'll keep an updated link to the project site as soon as I can.
gnome is a set of project. gnome 2d is a implementation of robots riccochet with Win GDI. gnome 3d will be a DirectX 3D implementation with gnomes instead of robots.
GUI for MScSim flight dynamics model.
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a little space-racer written in C++ with DirectX9. Multiplayer, physics, collision and maybe a part of ai. The player can fly in space, orbit and sky of a planet. vrrace is our subject in VirtualReality.