Windows portable app maker: launcher(s), runtime, and gui designed to help you run non-portable applications in a portable manner.
Cuts 3D objects from polystyrene foam (EPS/XPS)
A robotic DIY styrofoam cutter consisting of one rotational and two translational axes. It cuts a variety of shapes out of styrofoam-like materials using a hot wire. This project documents the necessary hardware and software parts. Don't miss the follow-up project at http://raumschaum.org Its goal is to further develop hardware and software into an user friendly application.
What is iRSP (Intelligent Robot Software Platform)? iRSP is an open architecture-based robot software for developers who are interested in building AI robots. IRSP’s open architecture has been designed to support the independence of any software and hardware along both the vertical and horizontal dimensions. It currently supports multiple programming languages including Java and C/C++, and script languages, multiple Operating Systems such as Linux and MS Windows, and Mac OS and multiple robot platforms. It supports development of an intelligent robotic system throughout the process from design, component integration, simulation and execution. IRSP has been an outcome of Bonavision as part of the 10 year Frontier 21 Intelligent Robotics initiative sponsored by Korean Government between April 1, 2003 and March 31, 2013. It had been used nationwide among the entire project members.
"Kenny" is an XBoard/WinBoard chess engine based on "Winglet"
Kenny is a Winboard/XBoard chess engine based on Winglet (http://www.sluijten.com/winglet/source/index.htm), an open source chess program. Winglet's full source code can be obtained from Winglet. Kenny is an advanced form of Winglet which plays better at some faster time levels like blitz chess or upto 20 minute games, but almost always loses against Winglet when the time controls are 40 minutes or more for each. These tests were run by setting up various tournamennts on the free Chess GUI Arena Version 3.0. Kenny uses modified values for evaluation of various parameters, thus introducing almost an entirely new engine, because the evaluation function is the heart of a chess engine.
"Abysmal Depths" is a simple C++-based text adventure game engine.
This is a game engine which uses certain story files to drive a text-based adventure game with numeric inputs from users, always taking only a maximum of three choices (which can be extended in future versions). There is no limit on the length of the story included. The only constraint is that you should propely index and link to all of the storyfiles in an arc.
SubProjects: 1 - Universal .NET data connector; 2 - Universal Data Table; 3 - Universal Dynamic Data Table; 4 - EvoORM;
Steal anyone's MC skin
*MCSS IS NO LONGER AVAILABLE* Skin Stealer is an application that enables you to view and use someone else's skin. If you see someone on a server with a really cool skin, you can get it by simply typing in their name.
Project moved / abandonned.
ICFPS is a flat-file CMS designed to be small, usable, flexible and simple. It uses a flat-file database, so will work on PHP-enabled hosts that lack support for common databases (such as MySQL/MariaDB and PostgreSQL.)
GUI for MScSim flight dynamics model.