NOTE: This project is now inactive. There will be no more updates. The CVL library and tools use the graphics processing unit (GPU) for image and data processing. CVLView is a 2D and 3D viewer for arbitrary data sets. CVLTonemap is an interactive tone mapping tool for high dynamic range (HDR) images.
Note: I cancelled this project. I advise programmers to use upstream libdash instead. If someone wants to continue development of libdashS, I'll gladly hand the project over. LibdashS (pronounced "libdashes") is a fork of the libdash library: https://github.com/bitmovin/libdash Compared with the original libdash, libdashS adds TLS support, and a SWIG ( http://swig.org ) interface file that can be used to access libdashS functionality from programming languages other than C++.
Small and fast pixel editor.
Simple portable cross platform FTP/SFTP/HTTP client.
Lightweight GUI Interface for cross platform application development. Targetting Win32, Mac/Carbon and Linux/GTK.
Small cross platform hex editor, with support for fast loading of large files.
A BitTorrent Client
StyxTorrent is a BitTorrent client. A BitTorrent client is application that manages uploading and downloading of a torrent by following BitTorrent protocol, which is a peer to peer file sharing protocol used for distributing data of all size over internet. Besides basic operations of uploading and downloading some clients provide option to create torrent file on client system, so does StyxTorrent.StyxTorrent uses library named libtorrent (Arvid Norberg, Rasterbar Software) and Boost (Boost.org...
Classic Doom Frontend
DoomRunner is a modern frontend for the classic "Doom" game by id Software. The Mac and Windows versions include the PrBoom game engine. It is written in C++/Qt and supports a variety of platforms. This version is final; if there aren't any bugs or issues, this version won't be updated. Otherwise, if any bugs are found, leave a message at the discussion section.
VMLAB User Components for AVR peripherals and external components
This is the source code repository for my VMLAB User Components. The Project Website contains detailed descriptions of each component. You can also Download Components as pre-compiled DLL files from this site. The "AVR Peripheral" components should be installed to the "mculib" directory; all other components are installed in the "userlib" directory. A few components include a "readme.txt" with additional setup instructions. Most components are licensed under the LGPLv2 (or higher). A few of...
WinLINK / WinMOR cross-platform implementation
The project is being split into two functional pieces. Please reference openmodem and the demo GUI application RMSLink.
Collection of tools for modifying the game Warcraft III: The Frozen Throne including frameworks such as "wc3lib" and "Advanced Script Library".
Mob3D is a free 3D Game Engine written in C++. It uses DirectX and Ageia PhysX. It is licensed under LGPL, so you can sell games created with it. Mob3D is still in alpha version, but already has stunning effects like Bump Mapping and Shadow Mapping.
An open source face recognition project.
EIDNative Library is a freeware SDK for Belgian Electronic ID Card. EIDNative Library includes native API for: * Microsoft .NET * Native Win32 * Visual Basic 6.0 and VBA * Java (only Windows platform)
A free run 3d racing demo game, using the ogre3d engine. Currently this project is on hold. Please check our other project at https://sourceforge.net/projects/taktak
cad-utils is a set of modules for designing electrical boards. These programs allow you to cut and place graphs which used to present the models of the original electrical schemes.
DyConnect is a cross-platform networking library for C++. Features include: synchronized variables for rapid development of networked games, multi-threaded TCP/IP, low-level UDP sockets, support for IPv4 and IPv6, and data compression.
The Ram Software project is an open source project, to deliver a native C++ library for development on Windows. It's intended now to be a thank you to the students of Colorado State University, for paying their tech fee. It allows me to do what I do.
UADL is a collection of Windows DLLs that enable a developer to easly create complex applications. It includes a very powerful Game Engine [C++], Network Support [C#], and various other tools [C++/C#] to ease almost any development project.
dCAD are a CAD program designed to combine mechanical, electrical, construction and visualization into one modular program. Because of the modular design, new modules will be easy to implement.
[NO LONGER MAINTAINED] Multidownloader is a download manager wich allows you to create a list of files from a HTML from the web. This is useful for download big files splitted into smaller ones without do it manually.
An eMule client that is based on the original one, but with a new credit system.
[Project Are NOT In Development Status]> The MXControl Greece is creates tools for WinMX p2p program to help greek users of WinMX a part of the MXControl Greece project is MXControl Simple Bot RoboMX and Metis. The MXControl Program Is In Greek Language.
swShader was the precursor to TransGaming's SwiftShader software 3D rasterizer. It is no longer available from SourceForge. Please see http://www.transgaming.com/products/swiftshader/ for additional info.
Yet Another C++ GUI ("YACG") is a c++ gui library built on top of the excellent Allegro cross platform graphics library. The goal is to use modern c++ techniques in a cross platform library that makes the programmer users lives much easier.