A fun realistic multiplayer free-and-open-source first-person-shooter!
A mirror of releases is here.
The stuff here has no documentation and some of it may never be completed. This is my playground, use at your own risk.
Windows portable app maker: launcher(s), runtime, and gui designed to help you run non-portable applications in a portable manner.
Challenging Puzzle / Arcade hybrid
Xye is an abstract puzzle game in which you direct a green circle across various puzzles to get all the gems in a room. There are monsters, hazards and complicated riddles all around.
Pika is a fast, lightweight, dynamic multi-paradigm programming language. Its list of features includes: First Class Functions, Closures, Lexical Scoping, Optimized Tail Calls, Classes, Cooperative threads, Packages, Properties and Exceptions.
Allows a user to keep their Winamp Media-Library Meta-Data (like rating and play count) through file moves and renames. For detailed instructions, visit the website.
A collection of small applications designed to make my life easier. Video transcoding and such for things that aren't readily available or just don't work otherwise. Please see the developer's forum for release notes.
NIOSH Digital Radiograph Viewer for B Readers
BViewer Version 1.0p Purpose: Development of viewing software assuring consistent softcopy display and usability in the NIOSH Coal Workers' Surveillance and B Reader Certification Programs. The most recent additions support a general-purpose mode of operation (the installation default) and report form. Installable standard reference images must be licensed by the individual B Reader from the International Labor Organization. NIOSH Contact: David N. Weissman, MD, Director Division of Respiratory Disease Studies National Institute for Occupational Safety and Health Morgantown, WV The BViewer software was designed and implemented by Thomas L. Atwood, Ph.D. Southeast X-Ray, Inc. (479)667-4000
Nex Input Library (or Nex for short) is an input library for handling multiple simultaneous input devices meant for game developers. Port to UNIX-like systems using MPX is planned, giving full crossplatform support. Planned features include gamepads.
A Fast and Useful C++ Library for Easier Handling of Windows API.
SGHLib Aims to be the Faster Library to Easily and Safely Access the Windows API and Other Non-Windows Extras. Contain your developments, big update incoming, which will remove all useless things, will bring more speed and templates and (maybe) a wiki.
A free and open source game engine designed to simplify the game creation process. Anyone can contribute, but they may not commit to the repository. In order to have a change made by you committed, submit it to OniLink10 (at) gmail (dot) com.
c++/java library for thread support and other useful stuff
Description zibaldone is a c++/java library for multithread programming. Currently zibaldone provides the following functionalities: => a class named "Thread" that (likewise what happens in Java) is to be inherited to create user thread. => event communications management between threads (design pattern observer) => socket support class (both PF_LOCAL and AF_INET on Linux, AF_INET on windows) => Serial port communication support class => Timer objects => Logging facilities With zibaldone you can easily: developing a c++ or java multithread application connecting a thread to a socket connecting a thread to a serial port triggering an event to a timeout on a thread Note: zibaldone offers an identical interface both for linux and windows. This way, source code that uses zibaldone can be recompiled with no modify for both systems. Moreover, the java version has almost an identical interface to the c++ one (apart few differences language dependant)