The Pure Data (short Pd) project on SourceForge unifies the extensions (or externals) written for the Pure Data Graphical Computer Music System written by Miller Puckette with contributions from many others.
Library to control radio transceivers and receivers
The Hamlib project's purpose is to develop flexible and portable shared libraries that offer a standardized API to control any radio oriented equipment through a computer interface.
Tux Racer is a simple OpenGL-based racing game featuring Tux, the Linux Penguin. The object of the game is to slide down a snow- and ice-covered mountain as quickly as possible, avoiding the trees and rocks that will slow you down.
The CvsGui project is providing several high-end interface clients (WinCvs, MacCvs, gCvs) written in C++ using popular frameworks (MFC, PowerPlant, GTK+) with a scripting support via Python or TCL.
Video mixer for mixing live and recorded video and audio feeds
New version 0.5.1 Released February 9th 2016. Snowmix is a Swiss army knife tool for mixing live and recorded video and audio feeds. It supports 2D and 3D clipping, scaling and transparent overlay of video, png graphics and text. It supports animation of video, images and texts through native commands changing scale, placement, transparency and rotation. Animation and actions can also be controlled through native scripting and an embedded Tcl interpreter. Snowmix is designed for control over low bandwidth links and can work as a standalone CLI based program. Control over both CLI and a TCP connections. Input and outputs can be done through GStreamer pipelines or the GStreamer shmsrc/shmsink API. OS X on Intel and Linux on amd64/i386/i686/ARMv7 and FreeBSD on amd64 supported. Ubuntu/Fedora/Mint/Debian/Chakra/CentOS/OpenSUSE and Linero is supported. Free support in the discussion forum. See Snowmix in action on Youtube http://www.youtube.com/user/Snowmix4video
ASCEND is a modelling environment and solver for large or small systems of non-linear equations, for use in engineering, thermodynamics, chemistry, physics, mathematics and biology. Solvers for both steady and dynamic (NLA & DAE) problems, are provid
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
The aim of this project is to provide and maintain MinGW (Minimalist GNU-Win32, http://www.mingw.org) cross-compiler packages for Linux
Cbrowser is a Tcl/Tk GUI front-end to source code searching tools. It is primarily designed to work with cscope, but also works with cs. See http://cscope.sourceforge.net/ to obtain cscope, and for more information.
Noozy is an advance digital cross-platform music player mastered by Noozxoide sound processor its own. On this new baked 3ZS version many improved from the previous...
A UML class diagram editor written in C++ using Tcl/Tk for the GUI portion. Designed to be easy to maintain and extend.
Localisation system in wireless sensor networks using ns-2
This project presents an extension to ns-2, which enables a normal user, who has basic knowledge of ns-2, to simulate localization system within a wireless network. Moreover, this project would be beneficial to researchers who want to implement new or existing localisation algorithms and anyone new to ns-2 who wish to know more about how a simulation project is built and structured. , provide more details. References  A. M. Abu-Mahfouz and G. P. Hancke, GP., “ns-2 extension to simulate localization system in wireless sensor networks,” In Proceedings of the IEEE Africon 2011 conference, 13-15 September , Livingstone, Zambia, 2011, pp. 01-07.  A. M. Abu-Mahfouz "Accurate and efficient localisation in wireless sensor networks using a best-reference selection," PhD thesis, 2011, http://upetd.up.ac.za/thesis/available/etd-10122011-124534/ For ns-2.34: download ns2_localisation.tar.gz For ns-2.35: click on "Browse All Files" then read "readme.asn"
OSW is a graphical programming environment for real-time music and audio applications. Users connect objects called transforms to form programs called patches. OSW currently runs on Windows, Linux, Mac OS X and SGI platforms.
This package is a collection of libraries, data processing filters, and UI applications to aid in the analysis and visualization of scientific data stored in the Radar Data Format.
PEP is a modelling and verification framework for parallel systems, providing a large number of different modelling languages and verification techniques (e.g. SDL, Petri nets and model checking)
Open Source and Portable object oriented software for 3D digital image segmentation and visualization. Pipes and Filters Architechture. Implemented in C++, and uses FLTK, VTK, ITK, TCL (plugins), and pipeline filters implemented in XML. DICOM support.
World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
The 3D Slicer is freely available, open-source software for visualization, registration, segmentation, and quantification of medical image data. Follow the link for more info: http://slicer.org
ACDK - Artefaktur Component Development Kit - is a platform independent C++-framework similar to Java or C#/.NET for generating distributed and scriptable components and applications.
Drivers and applications for the range of Scientific CCD cameras produced by Apogee Instruments Inc. Both ISA and Parallel interfaces are supported. A high level library and GUI are provided for Astronomical applications.
CDNSimulator provides several libraries for ns2 simulator to extend it with content delivery networks (CDN).
This project provides DiffServ simulations improvements for the Network Simulator 2. The current version works for NS2 version 2.29
Half-Edge implementation, plus various utilities like silhouette edges and triangle-stripping
A set of tools to facilitate games and gaming via IRC including module expansions for UnrealIRCD some of which originally comprised the Farpoint IRCD modifications for games and gaming on the Caelestia.net and Magicstar.net irc networks modularized to wo
GameBots is a research-oriented platform for building artificially-intelligent autonomous agents for computer games. It provides interfaces to sensing and acting in computer game environments and benchmark implementations of agents.