Sqrat is a C++ library for Squirrel that facilitates exposing classes and other native functionality to Squirrel scripts. It models the underlying Squirrel API closely to give access to a wider range of functionality than other binding libraries. In addition to the binding library, Sqrat features a threading library and a module import library.
c++/java library for thread support and other useful stuff
Description zibaldone is a c++/java library for multithread programming. Currently zibaldone provides the following functionalities: => a class named "Thread" that (likewise what happens in Java) is to be inherited to create user thread. => event communications management between threads (design pattern observer) => socket support class (both PF_LOCAL and AF_INET on Linux, AF_INET on windows) => Serial port communication support class => Timer objects => Logging facilities...
MASkinG is an addon library for the Allegro game programming library intended for building GUI applications in C++. An allegro-5 port is currently under development.
sauerbraten with LuaJit2 scripting
CM EDITION for Sauerbraten Collect ----------------------------------------------------------- cm|ac, aug 2013, v0.5 beta make great mods for sauer easily with lua scripts, no compile needed, see results immidiately. Included .lua files with examples features lua scripting (LuaJit2.0.0 scripting with ffi library support) build maps with lua, read/export geometry info, send/receive any file, on any server, filter received edits, detect/respond to sauer events like edittoggle, shots, damage...
thinymath is a powerful small math library. It's completely written as c++ template and can easily integrated into other projects.
A Fast and Useful C++ Library for Easier Handling of Windows API.
SGHLib Aims to be the Faster Library to Easily and Safely Access the Windows API and Other Non-Windows Extras. Contain your developments, big update incoming, which will remove all useless things, will bring more speed and templates and (maybe) a wiki.
Brace is a comprehensive C++ template library that parse, organize and serialize string-based human-readable hierarchical data. The contained format itself is easier to edit and maintain than XML, yet similar in philosophy and already in widespread use.
A lightweight GUI library
FUGE is a lightweight GUI library, intended to be used primarily in games and tools for game development. Supports graphics renderer adaptation, real-time layout editing, XML serialization, color schemes. Documentation contain tutorials with examples. Available on MS Windows and Linux.
A C++ library to load, edit and save Minecraft worlds using the beta McRegion format.
Nex Input Library (or Nex for short) is an input library for handling multiple simultaneous input devices meant for game developers. Port to UNIX-like systems using MPX is planned, giving full crossplatform support. Planned features include gamepads.
A hight performance well designed Collision Detection Library for the Open Dynamics Engine. Supports CONCAVE TRIMESHES and Deformable bodies.
IBDS is a library for dynamic simulation of multi-body systems in C++. It simulates rigid bodies, particles, many different joint types and collisions with friction. (ZLib license, free for commercial use) More infos: http://www.impulse-based.de
AllegroGL is a small library intended to allow Allegro applications to use OpenGL in Unix, Windows, Mac OS X and DOS.
Stroom is a music library that allows you to share your music over the internet. It comes with a Winamp plugin, a database management/import tool, and in the future also a web interface. It supports mp3, ogg, and various other formats.
A 64-bit clean (hopefully!), portable, object oriented library of tightly integrated low-level classes, templates and functions targetting realtime multithreaded applications such as midi sequencers, audio synthesisers, games and simulations.
TidyForNet and wvForNet provide a native .NET/Mono Wrapper for HTML Tidy and wvWare, using C# and interop. It programmers, using languages such as C# or Visual Basic .NET to interact with HTML Tidy and wvWare. Both wrappers run on Windows and Linux.
Providing Windows(TM) ports of open source & free software. A repository for development, multimedia and internet tools distributed under free and open source licenses.
GLttf is a font rendering utility library for OpenGL using FreeType 2.
The XB is a universal file format (and a library) that tries to match the requirements of so called Binary XML and Efficient XML Interchange. The XB format allows fast and compact, yet still robust enough, serialization of trees of any arbitrary data.
Cross Platform/Compiler Debugging and Logging Library. Logoutput format XML. Possibility to define different channels,prioritis and other options through an XML config File. Also includes useful Macros for Assertions etc.
xhtml_gen is a C++ library which offers a simple and intuitive solution for C++ developers to easily generate simple to complex xhtml documents. xhtml_gen produces xhtml documents which are well formed, according to xhtml rules.
Library for reading RenderWare 3.7 RWS, DFF or ANM files into an object hierarchy. The contents can then be saved in another format or be used in a 3D graphics engine. Supports: clump, morph-, hanim-, and skin-plugins and hierarchical animation.
A skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations and has an export plug-in for Maya.
The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
A cross-platform, cross-compiler, cross-CPU C header library for programming with SIMD instruction sets. X86 (MMX/SSE/SSE2) GCC and MSVC, PPC Altivec GCC, WMMX ARM GCC, and software emulated SIMD are supported.