A free OpenGL utility toolkit, the open-sourced alternative to the GLUT library.
A multi-platform software synthesiser emulating (somewhat inaccurately) pre-GM MIDI devices such as the Roland MT-32, CM-32L, CM-64 and LAPC-I. In no way endorsed by or affiliated with Roland Corp. Source hosted at: http://www.github.com/munt/
Volocian believes first and foremost that financial status shouldn’t be a barrier to entry in multimedia content creation. Whether you want to design a product or website, record a band, remix a song, or produce a feature length movie with professional post production graphics and effects, Volocian™ wants to help, even if you’re using borrowed hardware with no previous experience. We provide affordable products and services for any budget, including cost-free solutions for education and demo...
A GUI test program for Artistic Style using the wxWidgets C++ library.
A GUI test program for Artistic Style using the wxWidgets C++ library. There are downloads in the Files section and a website at the link below. Website: http://astyle.sf.net/astylewx/
A collection of developer tools for game-making on and for the Nintendo DS, including (but not limited to) content uploader, 2D game engine with sound, level and sprite editor.
C library defining string type and designed for string manipulation
The stringlib.h library by GreenApple allows easy string manipulation in C language by defining the type 'string' (or '_string') and providing several functions to easily operate with them. All allocation is done automatically, unallocation is done by calling the function 'string_delete(string*)'. Full documentation is present on the library header file.
A 2D game engine and level editor
Frank Engine is a game development framework with a built in editor written in C++. The goal is to be a fast way to create large open world 2D games with high quality graphics. Everything necessary to create a fully featured game is included: physics (Box2D), rendering (DirectX), level editor, dynamic lighting, particle system, sound, music (Ogg Vorbis), gamepad input, GUI, and debug console. The code is fairly well documented and includes simple starter projects build on.
A cross-platform game library based on XNA, but written in C++
NXNA is a cross-platform game library based on XNA, but written in C++. It supports OpenGL and Direct3D 11, and runs on iOS, Windows, Linux, and OSX.
Basic Image Library
Basic Image Library
EVERT is an acoustic beam-tracing library. It is optimized for a moving listener with static geometry and sound source. It computes all the visible specular reflection paths up to the given reflection order.
General purpose utilities for C++ and Python developers
This library is intended to become a collection of several C++ utilities. At present it contains: 1. a tool for detecting machine endianity. 2. utilities for the Boost uBLAS library. Amongst them, some type traits for detecting different uBLAS matrix types. 3. some useful classes that allow to treat the old C FILE pointer as a C++ stream. 4. C++ wrappers of the main Python objects, independent of those in Boost Python. Wrappers are provided also for NumPy arrays. 5. C++ classes that help...
Native C++ port of .Net Framework on Windows, macOS and Linux.
Native C++ port of .Net Framework on Windows, macOS and Linux (WinForms included). The Switch framework is... • a collection of native C++ classes libraries, similar to the .NET Framework; • written in efficient, modern C++14; • and highly portable and available on many different platforms; Github sources : git clone https://github.com/gammasoft71/Switch Switch Reference Guide : https://gammasoft71.github.io/Switch-doc/ Download and Install Switch : Before running examples...
2D ARPG Engine
... that the Engine uses only a part of the features provided by the software (For now). The Engine provides the "Standard Zeta Lua Library" with useful pre-defined Lua scripts for easier game creation. Also there is a Demo demonstrating some of the features.
Linear algebra and solver library using CUDA, OpenCL, and OpenMP
ViennaCL provides high level C++ interfaces for linear algebra routines on CPUs and GPUs using CUDA, OpenCL, and OpenMP. The focus is on generic implementations of iterative solvers often used for large linear systems and simple integration into existing projects.
C++ library for Apache Cassandra with Qt Framework
C++ wrapper library for the Apache Cassandra distributed database system using Qt as the basic framework. Offers C++ array like syntax to quickly read and write in the database. Well thought and fast object oriented library(i.e. caching.)
C++ wrapper for cJSON library
Project moved to github: https://github.com/dremon/cjsonpp
OpenGL Mathematics (GLM) is a C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification.
Blackbox is that fast, light window manager you have been looking for without all those annoying library dependancies. If you have a C++ compiler and the X Window System you can compile and use it.
Simple and flexible GNU/Linux distribution
Draco is an independently developed GNU/Linux distribution for i486 compatible computers, with focus on simplicity and flexibility. Draco has an distinct separation between the base system and third-party (provided by pkgsrc), the advantage of this approach is that the base system will work without third-party; And third-party applications are completely isolated from the base system, unable to break your system.
Simple Yaml Validation
Syv (pronounce sieve) stands for simple yet powerful yaml validation. Describe your data with a full-fledged data definition language (in yaml notation), then define the file format you want. Syv out unacceptable values! C++ YAML validation library, requires yaml-cpp (0.5.1) and Boost.Regex (any).
ViennaGrid is a generic mesh handling library that provides the traversal of structured and unstructured grids in arbitrary spatial dimensions, in particular 1d, 2d and 3d. Quantities can be conveniently stored on mesh elements using ViennaData.
It's a collection of thin UI library wrappers (Qt3, Qt4, FLTK), and utility classes/functions used by several other projects
Cross-platform C++ library for developing CGI Web applications
CppWeb is cross-platform C++ library for developing web applications with server push support. The library decodes CGI variables and cookies, supports file uploads, performs automatic cookie detection, provides URL and HTML entity encode/decode functions, supports server-push (long-polling via ajax), has built-in HTML parser, SQLite database wrapper etc. CppWeb compiles on Windows, Linux and MacOSX (tested with GNU C++, MingW, MS Visual C++ and Borland C++ compiler) and can run with almost...
A cross-platform C++ dynamic plugin framework
The Clay library is a simple framework for multi-module integration. It also supports dynamic plugins with DLL files (in Win32) or SO files (in Linux).
The aim of this project is to provide and maintain MinGW (Minimalist GNU-Win32, http://www.mingw.org) cross-compiler packages for Linux