The stuff here has no documentation and some of it may never be completed. This is my playground, use at your own risk.
2D game creation software
Classic Edition of Open Zelda, a 2D game creation software. This project has been superseded by the Modern Edition, but recently the Player had DirectX code replace with SDL 2 and changes are still welcome. http://youtube.com/watch?v=zHs4zRkcua8 [Linux] http://youtube.com/watch?v=lU2Xe5ewgwA [OS X]
Project for the development and documentation of open-source components of Nullsoft's Wasabi cross-platform skinnable toolkit, foundation of the next-generation Winamp. Includes development of improved components of Winamp3 itself, as well as application
Various coding projects by the members of the BlaatSchaap Website. The latest project is a multi-scrobbler that will scrobble to both last.fm en libre.fm. Another project is a modular IRC bot. both protocol and other functionality are loadable plugina.
The E-School RPG is a Mod for Half-Life Two: Episode Two. The player is an engineer trying to make it in the rigorous world that is the University of Virginia's School of Engineering and Applied Science (E-School).
Fusion is a game engine build around AngelScript and ClanLib. Multiplayer support, networked physics and scripting are primary design considerations.
3D Interactive sandbox environment
GWIC (Gynoid World Interactive Constructor) is a sandbox environment where you can freely create, edit and play with complex worlds contains almost unlimited terrain space, static, dynamic and physics objects, and unlimited count of actors, like a script-driven physical gynoid models. Or anything you can imagine!
A Linux distro based on Linuxcare Bootable Business Card, this is a emergency tool with many uses
A Real Time rendering engine for modeling and texturing applications. This is an effort to create a 3D engine suitable for Digital Content Creation applications, including 3D modeling and 3D painting applications.
This is a jpeg2ascii converter that does not use the aalib which make it small, fast, and lightweight enough to be included for use as a viewer in the latest code for the popular and near ubiquitous lesspipe.sh utility.
NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.