a parametric 3D CAD modeler
WARNING: FreeCAD has moved! FreeCAD code and release files are now hosted on github at https://github.com/FreeCAD/FreeCAD Only older files and code are available here. FreeCAD is a general purpose feature-based, parametric 3D modeler for CAD, MCAD, CAx, CAE and PLM, aimed directly at mechanical engineering and product design but also fits a wider range of uses in engineering, such as architecture or other engineering specialties. It is 100% Open Source and extremely modular, allowing for very advanced extension and customization. FreeCAD is based on OpenCasCade, a powerful geometry kernel, features an Open Inventor-compliant 3D scene representation model provided by the Coin 3D library, and a broad Python API. The interface is built with Qt. FreeCAD runs exactly the same way on Windows, Mac OSX and Linux platforms.
ASCEND is a modelling environment and solver for large or small systems of non-linear equations, for use in engineering, thermodynamics, chemistry, physics, mathematics and biology. Solvers for both steady and dynamic (NLA & DAE) problems, are provid
Software for electromagnetic simulation
MaxFem is an open software package for electromagnetic simulation by using finite element methods. The package can solve problems in electrostatics, direct current, magnetostatics and eddy-currents. We have moved the installers to the MaxFEM website (see below). In order to improve MaxFEM, we will require you to fill out a simple form before downloading them.
A pythonic interface to MATLAB
This package lets Python users interface and communicate with MATLAB from Python. Pymatlab makes it easier for users to integrate a project with a large MATLAB codebase into python scripts by using MATLAB scripts as a part of the python program. The basic functionality of this package is to send data from Python to MATLAB's workspace to be able to run Matlab function on the data. After processing you retrieve back data to python. This enables you to process data with Mathlab's built in functions, toolboxes or Matlab-scripts. It is also possible to use MATLAB's to generate plots or other graphics. The package uses Numpy's ndarrays and translates them into MATLAB's mxarrays using Python's ctypes and Matlab's mx library. The interface to MATLAB's workspace in done through MATLAB's engine library.
Alcugs Project, is a set of game servers and tools that will allow you to host the world of Uru, and help in the administration of the current plasma servers. It also contains tools to create new content.
Cake is a build system that combines the flexibility of Python build scripts with an incremental build speed that matches build systems written in C/C++. It requires Python 2.4-3.2 and natively supports Windows, Linux, Mac, Cygwin, MSVC and GCC.
A mobile tower 3D tower defense/defend the flag game
This simple little game is like few others. It's a surivial game with few rules. 1. Defend the center square from the invading robots! 2. You can only the "Colored" Defender units to do so. 3. Let 10 Robots in and your game is over! 4. No end survive and rack up as many points as you can! This project uses Python-Ogre, a wrapper for the original Ogre 3D. Please try it out, more versions soon!
CoCOOT is an extended collaboration system of COOT(Crystallographic Object Oriendted Toolit). It operates an add-on of original Coot. It enables to collaboration through internet.
**we moved to github** https://github.com/gimli-org/gimli Geophysical Inversion and Modeling Library
The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
is a interactive molecular visualisation program designed especially designed for coarse-grained simulation of non-spherical particles. Ellipsoids (Gay-Berne), disks, and custom shaped uniaxial particle (e.g. pear-shaped particles) can be represented.
realtime 3d surface rendering library
landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.