0 A.D. is a free, open-source, cross-platform real-time strategy game.
0 A.D. (pronounced "zero ey-dee") is a cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of ancient civilizations, each depicted at their peak of economic growth and military prowess.
Open source FPS/RTS Game
Unvanquished is a fast-paced, futuristic FPS with RTS elements, pitting technologically advanced humans against hordes of highly adaptable aliens. The player can choose from either team, providing a fresh gameplay experience on both sides of the conflict. The game is under highly active development, with a new alpha release being made at the beginning of each month.
Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.
A 3D scene editor for Ogre in Purebasic
Arkeos Scene Editor 3D is a scene editor for creating game with Ogre 3D. It's created with Purebasic.
Online music hits, forum, chat and fps games
For my fps games page, please folow this link: http://bestradiolarry.ro/shop Free for download. The prices it is for my games CD shipping only. Visit Wiki or the Discussion page at https://sourceforge.net/p/fpslarrygames/discussion/
Java 2D graphics/utility library
The 2DX Project is an ongoing project aiming to provide powerful, versatile, and felxible tools for 2D graphics programming in Java. The 2DX-GL core library provides utilities for animation, geometry, basic physics, and more. The Snap2D game engine/library builds upon the 2DX-GL core library by adding features like 2D world management tools, a dedicated scripting language, and high level rendering via the user's choice of either OpenGL or Java2D (OpenGL recommended for high perormance rendering, of course). Check out the full features list on GitHub. Visit the project on GitHub for source code, a full overview of features, instructions, and documetnation. GitHub: https://github.com/bgroenks96/2DX-GL Wiki: https://github.com/bgroenks96/2DX-GL/wiki
這是一個使用C#的(CsGL)OpenGL函式庫 可以將3D的Obj模型檔載入 包含簡單的模型載入範例程式 引用函式庫 CsGL .NET https://sourceforge.net/projects/csgl/
JPEG decompression accelerated on GPU using OpenGL compute shaders
Ogljpeg is JPEG decompression library. Primary focus of this project is to speed up texture upload process using JPEG compression. For this purpose OpenGL compute shaders are used and result of decompression is OpenGL texture loaded in GPU memory.
OverDose is a team and objective based multiplayer first person shooter set in a post-apocalyptic Earth.
Quake 2 Evolved is an advanced engine modification by Team Blur Games.
Quake 2 Evolved is an advanced engine modification by Team Blur Games. The goal is always to push the limits and give the user a new experience of Quake 2.
A first person shooter game written using JOGL (Java OpenGL) as a rasterizer and EasyOgg/Jorbis for sound and music.
Umbra Voxel Engine is a ray tracing voxel engine with support for scri
Portable ZX-Spectrum emulator based on UnrealSpeccy 0.37.3 by SMT
Portable ZX-Spectrum emulator supports Z80 128K (Pentagon) AY/YM, Beeper, Beta Disk, Tape, Kempston Joystick/Mouse, Snapshots, Replays. Supported formats: sna, z80, szx, rzx, tap, tzx, csw, trd, scl, fdi, zip. Created to be ported to many platforms such as Windows/Linux/Mac/Symbian/Dingoo A320/Android/iOS/PSP/Raspberry Pi, ...
The Ogre adaptation of Vega Strike. This has been ages in the making and is still in an early alpha state.
This project has moved to github! http://github.com/JustSid/Void-Dead
A graphics engine + toolkit.
XSquare is a graphics engine and toolkit with a variety of features. I created this for use in other projects of mine.
Xna sandbox to test various rendering techniques and optimization algorithms
iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
realtime 3d surface rendering library
landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.
SDL/OpenGL/OpenCL based particle simulation.
SDL/OpenGL/OpenCL based particle simulation.
Political Space Warfare is a Universe Long Time, RTS, and Roleplaying game, with Key features on Political, Social, Economy and Military Warfare. Play Online Offline and on your local Network.