Utility libraries for working with OpenGL.
The Unofficial OpenGL SDK is a collection of utility libraries designed to make it easy to learn the exciting world of 3D programming with the OpenGL library. This project is not associated with The Khronos Group.
GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
The stuff here has no documentation and some of it may never be completed. This is my playground, use at your own risk.
Small C++ derivate class to have a simpler life
Small C++ derivate class to have a simpler life
CFtpServer is a cross-platform C++ class which allows developers to use a simple, fast, and reliable FTP server within their program. Warning: project development stopped back in 2010 and I am not maintaining the project anymore. There are a few issues with the code, as can be seen on the tracker.
PEStudio is a network protocol analysis and security auditing tool for Windows which allows you to apply scripts to winsock calls in order to filter / edit the data that travels to and from your computer, giving you complete control over your network.
2D game creation software
Classic Edition of Open Zelda, a 2D game creation software. This project has been superseded by the Modern Edition, but recently the Player had DirectX code replace with SDL 2 and changes are still welcome. http://youtube.com/watch?v=zHs4zRkcua8 [Linux] http://youtube.com/watch?v=lU2Xe5ewgwA [OS X]
ClassBuilder is freeware CASE tool targeted at the C++ developer, running on Win2K/XP/Vista/7. It lets you create, manipulate and navigate classes, class relations, class members and class methods at a high level of abstraction through a graphical user interface
AllegroGL is a small library intended to allow Allegro applications to use OpenGL in Unix, Windows, Mac OS X and DOS.
CrackArt is an open source 3D modeling and texturing application. CrackArt is object oriented and features a flexible plug-in architecture. CrackArt is part of The SceneEngine Project, a 3D Production Solution.
Easy2D is an object oriented game library that makes possible writing 2D tile-based games with speed and ease. It encapsulates common tasks found in these games, such as: tile maps, animated sprites, bitmap fonts, etc., and is written in C++ using SDL.
A realistic real-time sound simulation usable in games and other interactive applications. It will include effects like echo's, HRTF's, Doppler, sound occlusion and other effect. Offered as an easy high level library that can be used from C and C++.
Fight Win Prevail is a vehicle-based multiplayer first person shooter.
LuaCheia is a full-blown, enhanced version of the Lua interpreter.
SceneEngine is an Open Source platform independent 3D Production solution. Mesh creation, deformation, texturing and rendering are some of the features implemented by the SDK. SceneEngine includes a 3D modeling and texturing application named CrackArt.
Various coding projects by the members of the BlaatSchaap Website. The latest project is a multi-scrobbler that will scrobble to both last.fm en libre.fm. Another project is a modular IRC bot. both protocol and other functionality are loadable plugina.
GPGPU stands for General-Purpose computation on GPUs. This project maintains various libraries, utility classes, and programming examples intended to aid development of applications that use GPUs for general-purpose computation.
Installer Options is a small utility used to create option dialogs for use by NullSoft's NSIS installer application. NSIS is a very powerful install program, but lacks the ability to create dialog boxes to prompt the user for additional information. Please Note: This is an old project that was eventually integrated into NSIS distribution directly. The plug-in mechanism eventually changed, so this version of the code no longer works properly with NSIS. I have left the project online for archival purposes, but please use the bundled version instead.
Multi-Language Wrapper Collection for the Irrlicht Engine
2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
Simple and customizable RPG game.
ASTengine is an Open Source 3D engine with outstanding graphics and physics. It can be a base for a 3D game or demo.
Aeon is a totally cross-platform game development kit coded in and designed for C++. Aeon includes engines for 3D/2D graphics, audio, input, GUI, and much more, as well as several useful tools, all designed to make game creation easier and more practical.
Text and font support for OpenGL + Allegro. This project has been merged into AllegroGL and is now depricated.
A collection of open-source VSTs, one written to emulate the Yamaha YM2612 FM synthesis chip.
A library for handling C/C++ function arguments in an extendable way (though tag lists)