Software Development Kit for the Nintendo(tm) Gameboy Advance(tm) based on GCC.
Age Of Empires Revisited is a project to improve the original game.
Age Of Empires revisited is a repackaging of the original game entitled Age Of Empires, developed by Ensemble Studios and Produced by Microsoft. The AOE community has made some very exciting mods, patches and changes to the game. Till now very few have made a collaborative attempt to introduce the best of those mods into one mod pack. Our aim is to use our experience as gamers to bring to you a better balanced game with added features that will truly feel like a re-release of the original game.
The repository of the binaries for Windows of Parrot (Perl6 VM). The Parrot speaks your language but lives on http://www.parrot.org/
Sets out to be an innovative new operating system while retaining compatibility with POSIX and Win32
The Z83 C Compiler is an optimizing cross compiler for a language very similar to C targeted toward the TI83+. The output from the compiler may be assembled with TASM (http://home.comcast.net/~tasm/) or ZASM (http://lpg.ticalc.org/prj_zasm/).
backVNC combine the force of VNC with the stealth abilities of BO2K
BGL is 100% assembler game library coded with NASM and linked with DJGPP (for the moment). This library will be compatible with DOS and Windows and maybe Linux (if someone want's to port it).
Black scalpel is an advanced graphical (Swing gui) security and analysis tool written in Java, C and Assembler (platform independent). Current stage is early alpha, many features are still missing. Use SVN!
Vector Tangent is dedicated to bringing the game programming community innovative, fun, open source game software and knowledge so as to benefit the novice game programming community (we focus mainly on 2D games).
FTP BNC. File Transfer Protocol Bouncer. Allows Any one to setup a Bouncer to a ftp server. Uses, mask the real identity of a ftp server, provide link over lans running NAT or etc. Proxy and FXP modes. Commands, or commands and data in proxy, data in FXP
Forgotten Destruction is a free real-time strategy game developed using the Simple DirectMedia Layer. It focuses on the conflict between an evil shadowy empire and human race with their nearby allies.
Digital Signal Processing Block Diagram Compiler - user extendable to all DSP's, but presently supports only the TI C2000 family. Rich support for fixed point arithmetic, both saturated and unsaturated. Block diagram entry is via TinyCAD (included).
Magneticle is a 3D OpenGL physical simulation that applies the Biot-Savart law to charged particles operating inside a magnetic field produced by a current-carrying wire modeled as an arbitrary space curve.
An emulator and toolchain for an virtualised video game architecture.
This is a remake of the original New World Computing engine used in Might and Magic 6, 7 and 8. Developed in C++, DirectX, OpenGL, new engine extends capabilities of of it's predecessor.
Military Forces (or short MF) was originally a total conversion for Quake 3, but is now a standalone game. It allows the player to control planes, helicopters, tanks or infantry.
6502 microprocessor emulator
Open Source Microsoft VC to Delphi translator is the translation utilities toolset with IDE that support translating Microsoft VC 7.0 projects, libraries, APIs to Delphi 7.0
ProRider is a 3d snow boarding game with a simple goal. Be extremely fun to play.
ReactOS Synthesis Project (RSP) is aimed at combining a Microsoft Windows installation with ReactOS system files, so as to replace and complement/extend functionality. The advantages range from fixing issues to implementing desired functionality.
Desktop gadget (Windows only). The simulation of a real horizontal sundial, dependent on a geographic position (latitude). Size can be chosen between big and small. It can use current (computer) time, or user-specified date&time.
64-Bit journaled filesystem for Linux and Windows 2000, supporting ACLs, Named Streams, directory indexing, and Unicode.
It`s site for projects from tdp and our friends.
Kernel mode debugger for Windows.Multi windows interface, like turbo debugger,with mouse, menus, ets.'Trace', 'step', 'backstep', 'until ret', 'auto trace' functions. Hard/soft breakpoints on code, data, i/o, memory range with conditions, and m
This is a port of Basic to NASM (B2Nasm) for visual basic.net. Basic to NASM is capable of file handling, output to and input from the console, arithmetic, and variable creation. A good starting point for native compiler creators.