A disk usage statistics viewer and cleanup tool for Windows
WinDirStat (Windows Directory Statistics) is a disk usage statistics viewer and cleanup tool for Windows. On start up, WinDirStat reads the whole directory tree once and then presents it in three useful views: - The directory list, which resembles the tree view of the Windows Explorer but is sorted by file/subtree size, - The treemap, which shows the whole contents of the directory tree straight away, - The extension list, which serves as a legend and shows statistics about the file types. Visit the WinDirStat blog for more up-to-date information about the program. Note: If you are looking for an alternative to WinDirStat for Linux, then you are looking for KDirStat (apt-get install kdirstat on Debian-derivatives), and the alternative to WinDirStat for MacOS X is Disk Inventory X or GrandPerspective.
3D game engine (more powerful redesign of the Cube engine) and FPS game
A project that has moved to GitHub
GLFW is an Open Source, multi-platform library for creating windows with OpenGL contexts and receiving input and events. It is easy to integrate into existing applications and does not lay claim to the main loop. GLFW has moved to GitHub: https://github.com/glfw
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
A fun-filled new take on the casual first person arena shooter.
This project has moved, to continue following our development please see http://redeclipse.net/
PeerGuardian - a privacy oriented firewall application
PeerGuardian is a privacy oriented firewall application. It blocks connections to and from hosts specified in huge blocklists (thousands or millions of IP ranges). Its origin seeds in targeting aggressive IPs while you use P2P. PeerGuardian Linux: Actively developed. However the team is very small and with few spare time. Contributors are welcome! Peerguardian OS X: Not developed anymore. We've lost contact with the OS X developer. New contributors are welcome! PeerGuardian Windows: Not developed anymore. It's highly recommended to use PeerBlock instead, which is a continuation of PeerGuardian's development in Windows, with bug fixes and support for Windows Vista and Windows 7. New contributors and/or collaboration with peerblock.com are welcome! PeerGuardian is an open project. Not only is its source code open for you to read, use, and modify - but the project is open for you to join and contribute in any form (code, documentation, bug reports, web and support).
Provides native Win32 open source ports and utilities
GnuWin provides Win32-versions of GNU tools, or tools with a similar open source licence. The ports are native ports, relying only on libraries provided with any modern 32-bits MS-Windows operating system, such as 2000 / XP / Vista / 7
IKVM.NET is a JVM for the Microsoft .NET Framework and Mono. It can both dynamically run Java classes and can be used to convert Java jars into .NET assemblies. It also includes a port of the OpenJDK class libraries to .NET.
SDL library for Android, including several games.
Port of SDL library to Android mobile platform. There are also several games inside the repository, along with their sources and build files. Both SDL 1.2 and 1.3/2.0 versions are supported (1.3/2.0 support is experimental) Sources are at https://github.com/pelya/commandergenius
TinyXML is a simple, small, minimal, C++ XML parser that can be easily integrating into other programs. It reads XML and creates C++ objects representing the XML document. The objects can be manipulated, changed, and saved again as XML. *Please Note* that TinyXML development has stopped and all development has moved to TinyXML-2. TinyXML-2 is available at https://github.com/leethomason/tinyxml2
Creates APNG animation from PNG/TGA image sequence.
Creates highly optimized Animated PNG files from PNG/TGA image sequences. CLI versions available for all major OSes. GUI versions for Windows and macOS. Also, APNG Disassembler can be found at http://sourceforge.net/projects/apngdis
A C++/Qt ZIP library
A Qt/C++ wrapper for Gilles Vollant's ZIP/UNZIP C package (minizip). Provides access to ZIP archives from Qt programs using QIODevice API.
Moved to Github https://github.com/wgois/OIS
[IMPORTANT! Moved to github https://github.com/wgois/OIS keeping this repository open for legacy reasons] Object Oriented Input System (OIS) is meant to be a cross platform, simple solution for using all kinds of Input Devices (Keyboards, Mice, Joysticks, etc) and feedback devices (e.g. force feedback). Written in C++ using Object Oriented Design pattern
Orx: Portable Game Engine
Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
Unit testing for .NET
NUnit brings xUnit-style unit-testing to all .Net languages. Although we no longer host our development on Sourceforge, our latest releases are always available here, as well as at our current development site at http://launchpad.net/nunitv2 Please report bugs at http://bugs.launchpad.net/nunitv2 You can browse or download the current source code at http://code.launchpad.net/nunitv2
The stuff here has no documentation and some of it may never be completed. This is my playground, use at your own risk.
A .NET wrapper for the Irrlicht Engine
The Irrlicht Lime is a .NET wrapper for the Irrlicht Engine. It wraps most of API available in native library, easily allowing you to use 2D/3D graphics in your app, written in C#, VB.NET or other .NET language. Currently Lime is being develop under Visual Studio 2010 with .NET Framework 4.0. It includes bunch of examples and IntelliSense documentation. Lime is not a distinct "engine", it is a wrapper with almost the same architecture witch native Irrlicht Engine has. You do not need to download/compile Irrlicht Engine, wrapper already has it and ready to be used straight from the box.
GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
HM NIS Edit is the best Editor/IDE for Nullsoft Scriptable Install System (NSIS). Its useful for experts and beginner in the creation of Setup programs with the NSIS.
Realtime 3D engine for game development
The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
native popup inputbox password color WIN OSX GTK QT CONSOLE C# LUA SSH
v3.2.7 a C file (add it to your C or C++ project) with 8 functions: - beep - notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CEGUI MathGL GLM CPW GLOW IMGUI MyGUI GLT NGL STB & GUI less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE the dialogs can be forced into console mode windows (XP to 10) ASCII MBCS UTF8 UTF16 - native code creates the graphic dialogs - enhanced console mode via dialog.exe - basic console input unix (command line calls) ASCII UTF8 - applescript, kdialog, zenity - python + tkinter + dbus - dialog (opens a console if needed) - basic console input click the tab 'Files' for prototypes help helloworld * * * I am also the author of toot http://github.com/vareille/toot cross-platform command line tool & C C++ library to make reliable beeps * * *
ml_ipod is a Winamp Media Library plugin that allows you to send and get songs off your iPod from Winamp's Media Library.
The Animated Portable Network Graphics (APNG) is an unofficial extension of the Portable Network Graphics (PNG) format. APNG patch provides APNG support to libpng.
The freeWrap program turns TCL/TK scripts into single-file binary executable programs. freeWrap can wrap TCL/TK applications that consist of multiple script and binary files. freeWrap combines all the files together into a single executable file.
C/C++ library to add light and intuitive GUI to OpenGL and DX programs
AntTweakBar is a small and easy to use C/C++ library that allows programmers to quickly add a light and intuitive GUI into OpenGL or DirectX based programs to interactively tweak parameters on-screen. AntTweakBar works with Linux, Windows and OSX, and can be easily integrated with custom windowing system or with existing toolkits. Examples of integration with GLFW, SDL, GLUT, SFML and DirectX are provided. The AntTweakBar library mainly targets graphical applications that need a quick way to tune parameters (even in fullscreen mode) and see the result in real-time like 3D demos, games, prototypes, inline editors, debug facilities of weightier graphical applications, etc. The project is not maintained anymore but feel free to download and modify the source code to fit your needs or fix issues.