The Video Annotation and Reference System (VARS) is a software interface and database system that provides tools for describing, cataloging, retrieving, and viewing the visual, descriptive, and quantitative data associated with video.
CD (Canvas Draw) is a platform-independent graphics library. It is implemented in several platforms using native graphics libraries: Windows (GDI) and X-Windows (XLIB). The canvas is an abstract surface that can be a window, an image or a metafile.
This project is a set of Ruby language bindings for the various application development libraries included with the GNOME/GTK+ environment. This project is for GTK+2.0 or later.
GGI stands for "General Graphics Interface", and it is a project that aims to develop a reliable, stable and fast graphics system that works everywhere. We want to allow any program using GGI to run on any platform requiring at most a recompile.
CookXml is a powerful dynamic XML data binding tool for Java. It is designed to be easily extensible and yet simple to use, with advanced exception handling. CookSwing and CookSwt are tag libraries for CookXml to do XML->GUI (XUL) for Swing and SWT.
This project is a GPLed OSS project, which is developed and maintained by Feynman Software. It aims to provide a fast, stable, lightweight, and cross-platform Graphics User Interface support system, which is especially fit for real-time embedded systems.
QuickDicom is an easy to use dicom medical imaging package for Mac OSX, providing QuickLook, Spotlight, Quartz Composer, Window/Level and a dicom file analyzer. Also included is the iiDicom Framework for image/dictionary usage in Objective C and Python.
KOL-CE - Key Objects Library CE is a set of objects to develop powerful (but compact) Windows CE/Pocket PC/Windows Mobile/Win32 GUI applications using Free Pascal. The library is based on KOL library by Vladimir Kladov (http://kolmck.net).
Muli3D is a rendering library which implements features of current graphics hardware in software. The focus is on ease of use and clear code; therefore Muli3D is best suited for research and teaching.
Cross platform C++ library for developping audio plugin´s UI
VSTGUI is a cross platform C++ library mainly for developing user interfaces for audio plug-ins (VST, AudioUnit, AAX, RTAS, etc).
Symmetric Sprite Editor
PartArt: Space is all about making higher quality spaceships quickly and easily. Simply select the parts you want, move them around using the buttons or asdwqe keys, and finally save your creation to your computer with a transparent background. Ships are compatible with commercial projects - just mention Skorpio. To make the saved images more useful, open them in GIMP, autocrop them, adjust hue/saturation to get the desired colors, and scale them down to the point that the seams are less visible.
Knoppix-ar is an project for creation of the sofware open source, complementary for program knoppix 5.1.1 live CD/DVD and hind. currently have packet for funds GRUB and splash screen for KDE 3.5.X the packet for version Debian and architecture is all
Read, export and render CMV (Corel MOVE!(tm) 5.0) files.
Provides ability for cross-platform reading, exporting and rendering of CMV (Corel MOVE!(tm) 5.0) files. Includes Windows player with ability for playing of CMV animation and extracting embedded resources.
GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
Well just a raytracer in Visual basic 6, thus the name VB6 raytracer. Not because it is easy or logical, but because it is hard. I know this is not the right language to write a raytracer, see it as a stubborn POC that it is still somehow possible.
A powerful C++ class library for image manipulation
ImageStone is a powerful C++ class library for image manipulation. Its features include load, save, display, transformation, and nearly 100 special image effects. It can be used cross platform (includes Windows, Linux, Mac), and especially under windows it can be used as a DIB wrapper class.
Search and manage batches of D64/etc files.
Emutils are a collection of utilities for dealing with files which are in formats most commonly used by Commodore 64 emulators (D64, D71, D81, etc). These include search tools, extractors, converters, archive tools, etc. especially for batch operations.
An OpenGL GUI for the inspection and segmentation of 3D surface meshes
G-Truc Creation is an open source and creativity enthousiat website. As a main goal, G-Truc Creation features an OpenGL Framework (GLF). It's a C++ based project that aims to improve OpenGL programmers work with libraries, documentation, samples and
A photo editor and image processing software that provides real professional photo lab effects like smoothing and color filters, adaptive photo enhancement (adaptive sharpness and contrast). Based on C++ using wxWidget makes available for various OS (Lin
Quantum Mechanical Toolkit And 3D Viewer for C++. Allows Data Visualisation via Images, Surfaces and Volume plots using OpenGL, as well as rapid development Quantum Mechanical Simulations. Uses the Blitz++, VTK Visualisation and Qt Libraries.
libLASi is a cross-platform library that provides a C++ stream output interface for creating PostScript documents that can contain characters from any of the script and symbol blocks supported in Unicode and by the Pango layout engine.
Fire is a fast, themable UI toolkit and xHTML/CSS renderer for mobile application and game development. It is an eye-candy alternative to the standard midp2 UI components and unlike them it produces a superior UI result on all mobile devices!