open source analogue of IBM OS/2 operating system
2D game engine for traditional platform games
Crafter 2D is a cross platform 2D game engine, with which you can create your own games! Using this engine, you can focus solely on your games assets and behaviour and don't have to worry about the platform. And it is free!
3D render engine cross platform written from scratch using c++11 standard features. With the approach to create a high scalable, flexible 3D engine with full modding support. Using flexible configs to include common technologies without the lack of massive extension coding
Math Objects is a template based math library for C++ that can handle complex mathematical objects. It can compute the Smith form for matrices of polynomials and the Smith-McMillan form of transfer function matrices
MScSim Flight Dynamics Model library.
Minimalistic properties editor for Qt applications
A minimalistic properties editor for Qt applications based on QTreeWidget.
Minimalistic NCL (nested context language) implementation.
Minimalistic NCL (nested context language) implementation.
cleap is a a library for handling / processing / rendering 3D meshes. It uses GPU accelerated methods.
An Adventure RPG based Game Library
This library is the workhorse behind a game project that the developers haven't had the time to name. The title Nameless Game Library was chosen as a tribute to our own indecisiveness and should not be confused with other nameless or "nameless" entities. While the library on its own does not consitute a "full game" it does contain fair amounts of testing code based on the developers' proprietary project, the licensing on which has been waived and placed under this library's license...
A contemporary Wavefront OBJ Loader written in C++11. It intends to provide a maximum of usability by exposing the contents of an OBJ with an easy to use and complete interface. The library provides means to convert geometry from non-indexed to indexed geometry so developers can leverage respective OpenGL draw calls. Data can be rearranged programmatically into various formats that best suits the developers need, e.g. customizable packed and interleaved representations. Error handling...
That project (RMOL) aims at giving developers concerned by the Revenue Management arena a library delivering a reference implementation for most of the published algorithms and methods. That library is intended to be used in simulated environment: it does not intend to be used in real world production systems.
Tactics: Western Philosophers Vs. Musicians is a turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
Compact/ Chess Interchange Format
C/CIF is an interchange format for chess applications. This format is supporting all features of a chess application - PGN does not provide this - and can be used to transfer chess archives without any loss via an application independent format.
A Arch Linux x86_64 distro for Structure From Motion
Pierre-Yves, August 2016
A new language that could compile down to C.
We decided to convert all library from C++ to C for several reasons. Abandoned parts of project is available for download.
uil The User Interface Library
uil (short for User Interface Library) is a minimal Windows UI library in C++14. uil is a header-only implementation compatible with VC2013, Intel C++ 2013 and mingw 4.9.2
A library designed to abstract the C++ default libraries functions
A library designed to abstract the C++ default libraries functions. Features: Flag arguments(indev). Function wrappers to handle simpler usage with ease. Documentation can be found at the home page or this link. http://mugfoundation.github.io/io_api/Docs/html/index.html
OSTIS - Open Semantic Technology for Intelligent Systems. This is an open project focused on mass semantic technology creation used in component-based design of various intelligent systems.
Public domain implementations of core RFC specifications for C/C++.
librfc is a C/C++ shared library containing public domain implementations of core RFC data structures and algorithms written in C++11.
Power flow library in C++
fPotencia is the fruit of free time and passion for power systems simulation. After observing the lack of ready-to-implement libraries for power system analisys, and that the existing ones focus on command line workflow, I decided myself to start a project to fill the gap. Since Power system simulations have started needing to be executed in parallel, the old C-like designs are outdated; modular design is now needed to launch many simulations at the same time based on a base...
a genome visualization library
An open source spatio-temporal data mining library
Current functions: 1. The General Association Rule Mining Framework(GARMF) library, which support mining association rules from transactions(boolean, weighted, fuzzy), spatial datasets (vector and raster) and spatio-temporal datasets (raster snapshots). Besides it support incremental mining. 2. Rule Filtering Library (RFL), a library for rule evaluation. 3. Besides, DAP-Shell, a GUI shell for GARMF and RFL, will be provided. However I'll pay no more attention on it.
FUSE File system powered by secret sharing scheme
Lecithine is a FUSE (file system in user space) using a secret sharing scheme. You can use Lecithine as regular file system. When writing to disk, data will be devided into randomly chosen pieces (secret shares) and stored into different places. Upon reading, the shares are merged together such that in turn the plaintext results. From a cryptographers point of view, there is no symmetric or private key ever needed to produce a ciphertext. This is how secret sharing schemes are designed.
PDOC (pronounced Paddock) is a Persistent Distributed Object Cache. It is an easy and fast way to persist C++ objects.
Numerical Transient Simulator for Power System
Great news. Version 0.6.6 is released with HVDC and Switched shunt model for powerflow. Please leave feedback to the developer. N.Tesla is an open source project to provide students and researchers of EE with a tool to implement new models for power system study and research. N.Tesla is short for Numerical TransiEnt SimuLAtor for power system and is in memory of Nikola Tesla, one the greatest scientists in alternating current power system. If you have any questions, please contact the...