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A simple compiler that is totally out of my personal interest. Currently aimed at Intel platform only. Education purpose mainly. The main reference is the "Dragon book" 2nd edition. I'm intending to implement all important algorithms in this book.
An open source spatio-temporal data mining library
STG Game. To feature Touhou Characters. To feature procedural generation via Music selection.
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This will be a bus for virtual (read software emulated) devices using the KMDF from Microsoft
Voxal Engine based of Minecraft++
SFENCE Extension Module which works with Window API.
Sends a magic WoL packet over LAN or WAN.
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Read written documents from Microfilm
The engine for the upcoming Open Terror. This engine is based mostly on the XreaL project, with parts taken from AltUrt and ioQuake3 too. Still under development, but will soon be one of the first modern semi-realistic open source FPS games.
Simple, Fast, Advanced... ZintoriOS. Made in Wellington, New Zealand
An open source game, where the player controls a ship near the edge of a black hole.
The goal of this project is to provide well-tuned, openCL based cLAPACK/cBLAS-like library, designed for large sized data or large amount of small sized data.
Support for some bacis protocols with SFENCE library.
onevan is an Open-source projects
Convert ESRI Shape file (.shp) to Polish text (.mp) for MapEdit.
A Backend Server Software Development Kit and Creation Suite