Caracal is an IA32 operating system which, once stable, will be used to create tutorials and therefore teach others the basics of writing system software for IA32 processors.
OpenGL/SDL open-storyline flying car-sim game life in the City. survive. inspired by Elite/Frontier series, Grand Theft Auto, Flashback...
Cloudium OS is being written in pure ASM. It's a Cloud-based operating system and designed for simplicity and ease.
This project contains some test scripts and software for Analog Devices' DSP chip emulators. This verifies whether a particular emulator is working correctly with a particular PC and target board.
Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
NT/2K/XP native command shell for emergency rescue purposes to be used for rescue CDs as well as an replacement for the Recovery Console.First use on a BootCD (has to be created by the user, since we cannot provide Windows files for download).
Oracle Call Interface (OCI) binding for Erlang
This project has been abandonned. The code released is still covered by the lisences they were released under. If you find any of this code useful, please contact (veratien AT vinari DOT co DOT uk) and let me know. Thanks. :)
PIC based weather station
Microhcip PIC18F based LCD weather station that uses Ethernet connection to download data from the Internet.
Some stuff for FREMO use
Hier entwickeln wir Projekte und Basteleien den Gebrauch im FREMO. Here we develope some stuff for use within FREMO.
So, this is an ambitious project of developing MMORPG in OSS manner, with aim of creating something fun and playable. The project is not hosted on SF, this is just a redirect and advertisement.
Free Agents DIDS is a distributed intrusion detection system that you place on each host on your network. Agents intercommunicate with aes encryption, automatically alert you, and secure your network for free!
Development of low cost computer controlled manufacturing equipment and software for use in schools.
I is a cross-platform programming language designed towards efficiency during development and at runtime.
IA Fighting is an special real time strategy game. The player cannot play directly but he program an artificial intelligence which plays as him and the player can look action with 2D or 3D view.
It has always been difficult 2 rite and compile C programs while working on the terminal .We have come with a solution which integrates the GCC and editor.It provides an intial framework so u can start work right away. so wat r u wait 4 go get it.
A currently experimental framework to provide scaling server and client software allowing highly dynamic 3d games to be constructed.
An implementation of LWIP under FreeRTOS for the LPC1768/9 Cortext M3 microcontroller
LusitanOS is a 100% Portuguese effort to build an Operating System based on our own concepts but supporting some things from existing platforms such as POSIX, libc, win32 API, linux/elf and win32/pe.
MeMo (stands for Meta-Model) is planned as Generic Programming Language & IDE, as flexible & smart as it is possible for computer application, including adjustable syntax, algorithm reduction. Ideally, it has to contain AI for interacting with the user.
Micro-80 aims to simulate a Z80 homebrew computer down to the bare metal: 64K RAM, ADM-3A terminal, parallel port, serial port and...3.5" 1.44MB floppy drive?!
MuOS is a Operating System for x86-compatible hardware.
The 'NES Open Switch' network protocol stack.
The 'NES Open Switch' is a network protocol stack. It contains the protocol implementation required to run a networking device in a computer network. NES Open Switch supports various networking media as: Ethernet, SDH/Sonet, OTN and WDM. The supporting protocols for different media are being developed as individual modules in the stack. For example for Ethernet media support protocol modules like STP, CFM and LACP are present in the stack. This stack can be ported on a networking hardware and a fully functional networking device can be built. The NES Open Switch is developed and maintained by an open community of developers. This stack is written completely in C99. The stack can be used on any operating system which supports POSIX 2001 API. The build system is written in Make. The stack is released under the NES RED License, and it is an open-source software. [repository] (https://github.com/nes-repo/NES-Open-Switch)
This project provides a "compatibility layer" for Open Sound World that allows Pd externals to be seemlessly loaded as transforms in OSW without recompilation.
The Open Dungeon Crawler 3D (ODC) is a remake of the classic 90s era 3D dungeon crawlers such as "Eye of The Beholder" and "Dungeon Master". It is initially targeted at the GameCube and desktop OSes.