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Zorn is a 2D space shooter with a rotating top-down perspective. It is written in Python, using the PyGame and PyOpenGL libraries for broad platform independence. Both single player and networked multiplayer are supported. Currently in alpha.1 weekly downloads
eyelid is a portable 2d engine/framework designed for games developping1 weekly downloads
Reimplementation of the great DOS game Lost Vikings.1 weekly downloads
A simple generic 2D cellular automation simulator and editor1 weekly downloads
GSpacesim is a 3d space combat simulator using SDL, OpenGL and a homemade physics simulator.1 weekly downloads
Iatax is a game based on Xataxx rules in which the players are IAs coded in Perl by the user.1 weekly downloads
This will be a semi-2D game without using bitmaps but nice graphic algorithmes. You can steer some masses around at the moment, but it's not a game yet. It uses SDL.1 weekly downloads
nJES is a complete CPython rewrite of JES (Jython Environment for Students), originally written by Mark Guzdial and Barbara Ericson. The primary objective of the rewrite is to enhance performance while maintaining full forward compatibility with JES.1 weekly downloads
Earth is fallen, humanity is near extinguish, commander, our warship is trapped in a sub space, we need escape before the androids found us. pygame and numpy are needed for running this game!1 weekly downloads
A Max2D driver based on SDL for BlitzMax programming language.1 weekly downloads
sponge is a SDL based pong clone with enhanced features like sound "effects", an artificial intelligence (invincible), keyboard joystick/gamepad and mouse control, setup menu, graphical score display1 weekly downloads
Tetris game using SDL library1 weekly downloads
An open source 3D graphics engine which is in development, and yet not complete. This program uses SDL and OpenGL together to create a source that can be used on both UNIX/Linux and Windows platforms.1 weekly downloads
This is a Devil Dice Remake for GP2X (Linux entertaiment console) an PC-x86 for Linux and Windows. We use SDL, our 3d software render, etc... (Devil Dice is a puzzle game for Play Station).
We are a group of students in a french university (perpignan). This is the project of our studies in computer science. This is a 3D engine written in C++ and that use OpenGL/SDL under GPL licence.
Adeptus is a project to create a small 3D engine. This engine will not feature state-of-the-art effects but will instead be coded in a clean and understandable way so that it can easily be enhanced.
Alien Cube will be a tribute to Team17's Alien Breed series made as a first-person shooter using the Cube engine. It will feature multiple level sets, several weapons, and loads of aliens to kill!
Grid computing system.
Allroad is an OpenGL car racing game. The runs takes place in different types of environment.
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build. Also includes accessory tools for managing builds and ports of your game product.
Aquila Game Engine (AGE) is small project for helping in developing multiplatform 2D games.
A suite of retro arcade games mostly from the late 70's and early 80's designed to run on the Windows and Linux platforms.
A simple fantasy RPG arcade game.
Argh!FX! A 2D Point'n'Click Adventuregame engine and game. Writing a scalable, portable, and modern adventuregame-engine to be used in a completely new game. A game like they used to make them in the good oll days. (and not necessarily @ 320x240 :))
A clone of Aargon game, rewritten from scratch, based on SDL. You need to set mirrors to make lasers pass through all coins.