Our project's epita for first year.
D/ELTA will be a cross-platform framework for executing applications written in D and other languages. D/ELTA applications will be 100% binary compatible with the D/OS operating system kernel, a sister project of D/ELTA.
I think it will be the brother of dogengine.
ESE (reads "easy") stands for "Enterprise SmartEiffel". Its aim is to build enterprise-level tools and libraries for SmartEiffel (http://smarteiffel.loria.fr)
Prototypes for providing Eclipse.org/GEF running over the web (using Flex as the UI).
The Event class is an event manager for Macromedia Flash in ActionScript 2, that supports listeners. It is suitable for code-controlled animation that is time-based, eg intros, transitions.
Massivley Singleplayer First-person simulation/RPG of multiple planets, star systems, and space flight. Includes multiple races and type of play.
A 3D rendering / entity engine
This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
Flash Actionscript 3 3D graphics library, which uses OpenGL structure. This library focuses on providing OpenGL functionality. Therefore, is a low level library for rendering 3D graphics in Flash.
The core for a "multiple microgame"-based game (in the style of Made In Wario/Wario Ware Inc.), written in Java, and permitting the easy addition of microgames, play modes, and other features.
AWK language binding for accessing graphics capabilities of GD
GL Render PDF is a library to help to render PDF files inside a 3D world. The PDF render uses Fitz/MuPDF as the PDF render engine and GL Render PDF creates a Texture ready to be used in an OpenGL virtual world.
A remote interface and API for OpenGL3
An OpenGL service, a socket protocol for communicating with it, and a library implementing a simple application framework using this protocol.
Geesas is your Freedom in a Flash. Geesas (or GPL SWF Authoring Software) is an initiative to create an SWF Authoring Free Software.
free 2D platformer game
en: A Grafical Machine. Describes symbols, icons or any group of grafical objects in a simple way. These are independent from screen. de: eine grafische Maschine, die Grafik macht. Einfach. Unabhängig vom Schirm.
The goal of this project is to offer a visiaulization engine which displays relations between entities.
Game development toolkit
InfinityTK was created with the purpose of aiding myself in the development of my own game engine. I chose to create this library/toolkit because I felt like other alternatives were either too much or not fitting (SDL, SFML, GTK+, Qt) Please download the debug *.tar.gz so you can easily identify bugs I really need feedback; so guize plz, go to the discussions page or create a ticket to let me know what you hate/dislike/despise/love
A simple 2D graphics framework/toolbox, written in C# with Managed DirectX 1.1, which can be used to create your own games. All functions needed to create a game are there, D3D, Input, Sound, Networking etc.
Prototype of MMORPG.
Burgler creates Alarm Beep while Hackers enters