2D scrolling action game (like FlashBack, Prince of Persia, Bermuda Syndrome)
Quazatron: RPG is going to be a 3D RPG with turn-based combats and story based on old ZX Spectrum game, Quazatron.
Quelle3D is project based at the departement Digital Arts and Entertainment of the Hogeschool van Westvlaanderen/PIH, Belgium. Check the documentation for a full description of the project
Virtual reality library for Visual Studio C++ IDE
Havok, Irrlicht, Irrklang, Lua, LuaBind wrapper into one single C++ library that can be used to create 3D worlds, games etc.
Reartext is a SuperWikia Alpha kernel used to build BADEL bulkhead implementations. It simplifies implementation by using Alpha language retrofits to process bulk commands and allows SuperWikia Logic referencing via end user RearText dataplate U/I.
The RoE engine is a Managed DirectX engine developed in C#. The engine is terrain based and will be used in conjuction with a world editor to create a Role Playing Game.
RoolBool is a party game involving physics and nice visual effects. It can be played on a single machine or via the network (up de 16 people) with the keyboard, a joystick or the Nintendo Wiimote.
Shading And Lighting VIsualization Arch
SALVIA is a pure object-oriented software 3D renderer with a programmable pipeline only. Interfaces, operations and parameters of it take advantage of modern graphics APIs such as D3D 10 and OpenGL.
Second Symthium Server
SIGMA (SImple Game MAchine) Framework - scalable platform for multimedia applications development.
Salsa GUI toolkit is a c++ GUI development kit for Windows. Among its features there is 3D hardware acceleration via DirectX9, automatic layouters, and full expansibility. The project is currently in pre-alpha status.
The project will integrate viable aspects of the semantic web technologies for use with advanced Semantic SQLCLI based XML DBMS. The purpose of this project is develop a GUI Application for a Suite of ECM Services.
Shardwire is an innovative package of scripts for the RunUO Platform. With Shardwire you can synchronize your RunUO Server with your online website, either with the Shardwire CMS powered by PHP, or lightweight PHP scripts built for recieving posted data
SharpGE is the game engine based on XNA framework. SharpGE is written completely on C# and will be irreplaceable at a writing of games on .NET-compatible languages. The engine will allow to work with 3D, audio, video, physics and AI.
Aim of this project is to create a console-style multiplayer fighting game implemented over DirectX for PC platform.
A Co-op/Deathmatch Mod for half-life 2
A currently unfinished mod for half-life 2 that includes co-op and deathmatch maps, however cheats need to be enabled to get the real feeling of gameplay. list of debug keys (require "sv_cheats" to be set to 1) pressing "i" gives all weapons and equipment pressing "o" spawns an antlion pressing "v" activates/deactivates no clipping mode, which allows you to freely fly around the map without brushes or entities getting in your way credit to some users on gamebanana for some content http://www.youtube.com/channel/UCpD4abC3Mqrs32Tt1mrGsUA?feature=mhee
Space Invaders: The Battle Continues...
Space arcade with RPG elements CONTROLS IN THE SPACE: ` Attack random ready weapon Keyboard Arrows - Moving ship H Show,hide HP bars Q Repair ship R Turn on,off ship autorepair
Spindizzy is a remake of the 80's game of the same name. The game is based on the cross-platform DizzyEngine. The project has two purposes. To write a reuseable engine (we are hoping for psp and ps2 ports), and to create the game itself.
Star Trek Advanced - A digital representation of the Star Trek Universe. STA includes all aspects of Star Trek from Starships, colonies, and galactic struggle. Users will able participate in a Massively Multiplayer Onlne World.
Starchart is an interactive 3D map for the game Freelancer. The project contains two libraries called FLParser and FLApi to read and interpret (and later on create) the various file formats used by the game. Starchart ist eine interaktive 3D Karte für das Spiel Freelancer. Das Projekt enthält zwei Bibliotheken, FLParser und FLApi, die die verschiedenen Dateiformate des Spiels lesen und interpretieren (und später auch erzeugen).
The Striker Server is a server-project developed by: Striker Sky and OtNetwork, it is based on the OpenTibia project. Official forum for more information, precompiled binaries and resources: www.otserv.com.br
Super Posse Party is a game we have decided to make after Nintendo's Super Smash Brothers Melee, for PC, using random friends we know as models. We hope it turns out well!
SuperWikia Alpha- Liberty is the open source mainframe kernel of the SuperWikia Alpha Codebase. It provides users access to game engines, internet media and High-Definition (HDCG) 3D graphics interfaces and also hosts user/client/server databases.
You play with a starship and fight against other ones controlled by the computer or by humans. A lot of levels, game modes and weapons. 3D graphics and easy gameplay.