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Record or import audio samples to play along with your favorite instrument. Create your beat in real-time and comp yourself.
MOGE 3D 'Message Oriented Game Engine'. Plugins: (Input, Render, Sound). Maps: Getic 3D 'GBT' (BSP files). Script: Squirel Textures: jpg, bmp,tga Network: TCP/UDP OS: Windows 2K /LINUX
MT 3D Engine is open source non-professional 3d graphics & game engine. Target of the project is fantasy RPG. Project is currently developing, if you want to participate or donate, contact me (niello).
a Mario total conversion for the Source Engine, aiming to recreate the legendary 2D game play in renewed glory.
Game "Marsis", is 2D/3D mixing Top-Down shooter.
Metabolsim is a Real-Time Strategy game, where the battle field is the human body. You have to fight the incoming viruses, build and upgrade organs, and manage the food you get, so that your character spends a long and happy life !
Games like Space Invaders and the popular Phoenix game for TI calculators are great fun, but such side-scrolling games are not as popular in the PC environment. Our aim is to create a new and innovative side-scrolling arcade RPG.
Welcome to Molecubes! This project aims to develop open modular robotic framework envisioned as a universal, robust, and low cost alternative to a variety of specialized robots with fixed body structure and functions.
Moo! it is a compact and basic C++ 2D-Game Framework for user learning on Game Development. Based primarily on OGRE, OIS for input systems and IrrKlang for a very simple audio engine framework, Moo! is intended to be as well a very basic and fun game ...
MultiTank is a 2D network 'Tank'-game that uses a 3D environment, but the view would be 2D looking down at the tanks on the ground. The goal is to kill other tanks by firing rockets at them.
Space shooter videogame developed using DirectX. The gameplay is very simple, you must destroy all the asteroids before they reach the home-base.
A Sega Dreamcast/Naomi Emulator...built from the ground up.
The Necrogenesis MMOG Project aims to provide a 3D fantasy life simulation along with aspects of RPGs such as skill training and monster fighting.
This project allow designers to quickly develop multiplayer online role play games (MO-RPG) client and server. Client and server use standard C++ and run on Windows and GNU/Linux platforms.
The OpenCombat project is an attempt to write a clone of the popular Close Combat series of warfare simulation games.
The goal of Open Source Combat Flight Simulator is to create an Extreme Fidelity Open Source Combat Flight Simulator that uses the latest and greatest technology in developing the ultimate combat flight simulator.
A remake of the classic party racing game Micro Machines. The game will attempt to mimic the original features and contain some of the original maps as well as add new maps to the game and allow new maps to be easily created by anyone.
PSpace is an attempt of making a new client for the popular online 2D Space game Continuum / Subspace, originally by Pyxlz. Subversion enabled (SVN). And a more or less usable release has finally been added to the download page.
Musical Instrument Emulator for the CASIO PT-Series
Entertainment: Game. C/C++. DirectX9 PacMan Game "Clone" Status: Pre Alpha
Pear3DEngine is a modern and modular 3D development framework
PhysXPong is a 3D game based on the original 2D Pong game. It adds features like physical collision and nice graphical effects using shaders.
PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
Projet de développement d'un jeu vidéo de type MOBA Pokémon.