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BLibrestez Robotics Software Library Project
BatForest - project of students of PJWSTK.
This is battle in house between toys. You have to build your base, and piloting airplane to defend your and destroy hostile bases.
Black Crystal is a open-source MMORPG creation system created with Microsoft's Visual C# 2005(.NET 2.0). The engine will support Lua scripting, advanced networking, DirectX9, and lots more.
BlitzDirect is a 3D engine that works on Windows XP and Windows Vista. It uses DirectX 9 and DirectX 10 if it is installed on the target system (e.g. Windows Vista) and OpenGL as an alternative. A graphical user interface (GUI) is also available.
CMSOURCE is aiming to convert Mirage Source Engine to C++. At first a direct convert, and then optimizing afterwards, while continuing to develop features.
The 6 elements are rising up to destroy our world! Create a character and fight through droves of enemies to save this world. 3D RogueLike game, built using XNA GameStudio.
A remake of the Atari classic, written in C# XNA Game Studio.
Columnsnet aims to be a clone of the popular game Columns (Genesis platform). We aim to add multiplayer modus and extra gameplay. The game will be written in the .net platform language C# using managed DirectX.
XNA version of the Brazilian strategy board game Combatt!
A real 3D clone of the online flashgame "Bloxorz". Using Direct3D and the .NET-Framework for a rapid developement.
Dark Matter is an arcade style, multi-player space game, programmed in C/C++. It will feature support for 2-4 players. Dark Matter, is being developed using the Haff Game Engine (HGE) which provides 2D capabilities in 3D via DirectX.
An MMORPG set on a planet size machine capable of reshaping it's surface to mimic any environment. Players take the role of the stranded inhabitants, each bidding for their share of control over the machine.
I think it will be the brother of dogengine.
Multi-player networking Real Time Strategy game written in C# .NET using Direct3D sprites and TCP/IP sockets. Dragon Siege is a unique combination of the town defense idea (see game "The Horde") combined with modern RTS features.
Dunes of Death is a multiplayer game based on DirectX, written in C#. You drive around on desert islands in heavily armed buggys, trying to kill your opponents and aid your teammates.
Full Sail University school project.
A 2D VB space-shooter in which you fight against waves of OSC forces with a modular spaceship. It uses DirectX 8.0, blitting, winsock, and a sanctified system variable file, which is fully editable for restricted modding of the game.
This is a remake of the classic action and trading game Elite. It is written in C++ and uses the DirectX libraries for 3D graphics.
This project is a racing game developed by Systems Engineering and Industrial Designers from the Pontificia Universidad Javeriana in Bogota, Colombia. The project consists on a cars game based on the Historical events that took place in Bogota in 1948.
Another full 3D RTS Game Engine, Currently supporting OpenGL & DirectX. Also it is simple to add custom graphics drivers, eventually this will be ported to be OS independant but for development focus is Windows XP & DirectX
This is a Multithreaded graphic engine capable of Direct3D, DirectDraw or GDI graphics with Hardware and software implementations. The interfaces are generalized so the program can change which interface it uses at startup and still render properely.
FE gdk is a game development framework, which is a set of multiplatform tools and libraries for multimedia and game development, written mostly in C++.
Implementing FreeForm Deformation using MDX for my Diploma Project
This is a simple game engine using C++. Including 2D(OpenGL) & 3D(DirectX). It's open source and free. welcome to contact me.Thanks for your download. I'm a Chinese,so all the comment in source is chinese language..I'm sorry about this. >_<