logiciel java pour mobile
PSP and the XBOX with plans to get the engine to run on Playstation 1/2 a
Engine for Development of Games.
3 games on one disk! ones a racing game ones, a 2 player spaceship game, and the last is a multiplayer space game
Port of gnuboy, a Gameboy and Gameboy Color emulator, to the Sega Dreamcast.
The aim of this project is make it possable to utilise an ipod on the ps3.
This will be a personal organizer written for the Sony PSP (homebrew). It will use a windowing system designed by my self. It will have the functions used by most modern PDA systems including, but not limited to: notepad, file transfer, media player, aim
The primary goal of the ljsdcdev project is an effort to create a cross-platform, 2D, RPG. The ljsdcdev project also includes ports of various software to the Dreamcast video game console.
Nintendo NES emulator to be portable and run on PS2 as main target. Will have Win32 builds and sources to compile on Linux (I use Slackware 11).
Script zum Datenaustausch CAO-Faktura <--> OOS [OSIS Online Shop]
A portable rebuilt of the Atari 2600 console. The target is to rebuild the hardware all inside a box which will be used as it's own control. The games will be stored into a Flash memory and a menu-driven TV interface, in a BIOS, will manage the options.
PSP e-mail client ...
Truco card game to PSP plataform
An implementation of robotfindskitten for the ColecoVision, written in C and compiled with sdcc.
A project created by several students at Full Sail University made to emulate the board game Robo Rally.
Skyroads project (interpreter) for the Linux-based handheld GP2X based on the original source code of Bluemoon's game which was released in 1993.
wii plane simulation
the point is to get 15 xboxs put a linux os on all of them them add each of them to a cluster to make a cheap super computer that combines the processing power to be about 10.73 ghz process power and 960mb memory.memory is expanded but alot of soldering
We want to create a System to generally manage any kind of content. In the beginning we just though of audio files, but as we want to make it as flexible as possible it should be able to handle any kind of data.