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Unit Tactics is a turn-based military strategy game for the GameBoy Advance platform (with the possibility porting to other hand-held platforms). The main objective of the game is to act as the commanding officer of army units, e.g. squads, platoons, etc
Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.2 weekly downloads
Aquarin is a single process embedded web server written in C. Enables a device to be accessed from a remote browser for status check and control. Allows web pages to be built into the executable file.
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This projects intention is to create a series of programs and extensions to allow users of a MUCK server to have 'characters' move across MUCKs located on different servers.
Rastullahs Lockenpracht ist ein neuer Versuch des DSA-HL Teams ein Spiel zum Rollenspiel 'Das Schwarze Auge' zu kreieren. Dabei entwickeln wir eine 3d FPS-Spielengine auf der Basis von OGRE.
Sarabakka will be on online multiplayer game. It will be based very loosely on the Gefallende Reich engine but will also feature gameplay elements from many other games - including Civilization! Now developers are always welcome!
The goal of the project is to provide a fuzzy modeling module, which will hopefully be convenient for people in the research area.
BTPQ - Better Than Playing Quake. A set of standards-based extensible Digital Media Management Applications which allow end-users to acquire, share and consume digital media. Music, TV, Web, Games, etc.
ThousandEyes extends visibility across corporate networks as well as the public Internet, helping to solve issues from the branch through MPLS links and SIP trunks to service provider networks. Simulate pre-deployment capacity, monitor detailed performance metrics and see how QoS settings impact call quality.Sponsored Listing
The Object Library Documentation Project defines standards and utilities for creating documentation structures for object models and packages like ActiveX Dynamic Libraries, Controls, .NET Assemblies, Java packages, and web services.
A PHP weblog that allows commenting and rating of each post. It is also skinable and totally customizable.
Project Cogito is a artificial intelligence infrastructure to aid the development of thinking machines. It will provide the ability to create virtual worlds with loadable objects that brains can interact with. Administrative interfaces will be provided.
An API onto MySQL for development in win32, VC++. The contents of this API is similar to those of the existing MFC-DAO extensions. It also has extra classes to extend the existing DAO-classes in MFC and communicate with this API.
A player for SMAF files (MMF mobile phone ringtones)
Modélisation et simulation d'une station de ski. - modélisation du terrain ( synthèse d'image ) - habillage du terrain ( synthèse d'image + animations ) - peuplement du terrain ( animation + intelligence artificielle )
A cross-platform Podcast Catcher (client). Full GUI for administration and a background service to allow unattended downloads.
Jii is a scripting language for the JVM. It is a pure, proto-type based OO programming language with roles. It also provides access to the Java class library in Jii syntax. It takes influences from Newspeak Smalltalk, Io and Perl.
This is a RPG/FPS set in a ancient fantasy world. It is a free roam style in which you can take on quest as you please.
ProMySQL is a web-based MySQL server management script written in Perl.
NightFist is a 3D Game. Mixed between RPG and FPS. Szenario is timed after the last nuclear war (remember MadMax). The mankind attempts to survive.
An open-source engine for finding and locating musicians, bands, un-copyrighted music, gigs and much more. Highly extensible and modular, the engine can be changed to fit a wide variety of needs. Also includes a front-end.
A 2D action RPG adventure!
A Neverwinter Nights Persistent World
Simple pacman clone in the role playing style.
A still-image based live-art software utility. The tool is intended for creating live-art installations that are based on projected/screens still images on multiple projection surfaces/screens.
This will be a global project to develop the software for the Big Bear DVR that can be programmed from a cell phone.